Let me just preface this by saying that, overall, I'm loving 5E. That being said...
One aspect I'm not too fond of are the skills. Specifically, how once you pick your class and background you are essentially locked in, and have no means of learning new skills. Basically, your character has no ability to learn and improve in game, no matter how much you practice. If a character wants to learn how to tumble, for instance, there's really no means becoming proficient, other than maybe multiclassing into one of the few classes that offer that ability.
Now, I know there is a feat that allows you to pick up a few new skills. The problem is that it's a feat, and feats are optional; I've read plenty of threads with DM's stating they won't be allowing feats in their games. I really wish the dev's would have added a method in the basic rule set for acquiring new skills. I don't like the idea of having a character become static, and unable to learn and grow.
One aspect I'm not too fond of are the skills. Specifically, how once you pick your class and background you are essentially locked in, and have no means of learning new skills. Basically, your character has no ability to learn and improve in game, no matter how much you practice. If a character wants to learn how to tumble, for instance, there's really no means becoming proficient, other than maybe multiclassing into one of the few classes that offer that ability.
Now, I know there is a feat that allows you to pick up a few new skills. The problem is that it's a feat, and feats are optional; I've read plenty of threads with DM's stating they won't be allowing feats in their games. I really wish the dev's would have added a method in the basic rule set for acquiring new skills. I don't like the idea of having a character become static, and unable to learn and grow.