They'd revoke my D&D gamer license if they knew....


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They'd revoke my D&D gamer license if they knew....

During the creation process of Denizens of Avadnu (1.5 years), I could count the times I played D&D on one hand.
 

Thotas said:
"I dislike the disconnect between the Half-Dragon template and the rarity of the dragons that can polymorph.
Accordingly, dragons IMC have a magic sex ray that turns the next offspring of a given creature into a Half-Dragon."

Oh, here's the germ of an idea ... dragon's auras have a strong but subtle magical influence on other creatures that "over-prints" their physiology over long term exposure. Embryos and unfertilzied eggs are particularly vulnerable. Knowing this is one of the reasons dragons tend to avoid other creatures, at least lawful dragons, because they don't want to create half-dragons like this all over the place. I may have to develop that thought some more ...

That sounds better than "magic sex ray"...Thanks!


It grates more than I can say that Wu Jen use the five Oriental elements (water, fire, metal, wood, water), while Shukenja use the four Western elements (water, fire, earth, air).
I mean, what the hell am I supposed to do, have Wu Jen and Shukenjas argue and fight together constantly about metaphysics?

That probably is more of a general complaint.
 
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Eva of Sirrion said:
Magic based on 5 weird energy types instead of the 4 classic elements.

I... dislike... the classic four elements. Nothing inherently wrong in them, I've just read too many stories that have them play a huge role.
 

1) With a few exceptions, I dislike 90-95% of the content in WOTC generic DND books.
2) I dislike nearly every monster whose first introduction to DND was in the 3.x MM, MM2, FF or MM3.
3. If it wasn't for several 3rd party companies, I either would not be playing DND let alone running it or would be running a near core only game.

edit 4: I can barely tolerate DND style hit points, Armor Class, and the vancian system
 


Greg K said:
2) I dislike nearly every monster whose first introduction to DND was in the 3.x MM, MM2, FF or MM3.

I agree. Most of the monsters from WotC just...meh. I appreciate the pedigree that older monsters have.
 

Mouseferatu said:
They'd revoke my D&D license if they knew...

I'm not a fan of tactical, board-and-mini-based combat. I much prefer fight scenes run almost entirely on cinematic description.

I dislike long dungeon crawls. Give me mystery, politics, and epic quests over "kick in the door" any day.

I refuse to be bound by the "wealth per level" guidelines when I'm running a game.

I give XP entirely based on story awards, RP, creativity, and progression of the campaign. I haven't given XP by the chart since well before 3.5, and I have no intent of ever going back.

Sometimes, there are options in the campaign world--races, spells, items--that the PCs just don't have access to.

Ok, its official- I really wish you'd write more books for Wizards! :D

As for my own list, I'd have my license revoked if it was known....

I hate elves (especially drow).

Find color-coded intelligent dragons dull and predictable. And dragons shouldn't be breeding with everything on the planet. :\

Prefer humanocentric worlds.

Like my magic rare but potent.

Dislike reliance on magic items.

Think gnomes are even more pointless than they were before.

Alignment is pretty dumb.

Sorcerers are "blah"- I don't see the point in them other than blaster platforms, or a way to deny PC spellcasters their enemies spellbooks.

Hate prestige classes, and think there are too many niche feats- I'd like to see fewer but broader feats, maybe that access different features as you get higher level in them.
 


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