Thotas said:"I dislike the disconnect between the Half-Dragon template and the rarity of the dragons that can polymorph.
Accordingly, dragons IMC have a magic sex ray that turns the next offspring of a given creature into a Half-Dragon."
Oh, here's the germ of an idea ... dragon's auras have a strong but subtle magical influence on other creatures that "over-prints" their physiology over long term exposure. Embryos and unfertilzied eggs are particularly vulnerable. Knowing this is one of the reasons dragons tend to avoid other creatures, at least lawful dragons, because they don't want to create half-dragons like this all over the place. I may have to develop that thought some more ...
Eva of Sirrion said:Magic based on 5 weird energy types instead of the 4 classic elements.
Greg K said:2) I dislike nearly every monster whose first introduction to DND was in the 3.x MM, MM2, FF or MM3.
Mouseferatu said:They'd revoke my D&D license if they knew...
I'm not a fan of tactical, board-and-mini-based combat. I much prefer fight scenes run almost entirely on cinematic description.
I dislike long dungeon crawls. Give me mystery, politics, and epic quests over "kick in the door" any day.
I refuse to be bound by the "wealth per level" guidelines when I'm running a game.
I give XP entirely based on story awards, RP, creativity, and progression of the campaign. I haven't given XP by the chart since well before 3.5, and I have no intent of ever going back.
Sometimes, there are options in the campaign world--races, spells, items--that the PCs just don't have access to.
Gothmog said:Like my magic rare but potent.
Dislike reliance on magic items.