Storminator
First Post
I think the concept behind "Come and Get It" was good. I just don't like the implementation (even after the fix).
I would preferred, Cha vs Will, Bluff vs. Insight (or the allowance of Bluff to substitute Cha and Insight for Will depending upon if attacker or target) to lure the targets with failure pulling the target 2 square as in the power description. Anyone lured adjacent triggers an attack (Str vs AC) for 1[W] rather than, automatically, just taking the damage .
Few people want that amount of rolling in a single power (either from a table time or a probability to succeed standpoint). Frex, I consider your proposed implementation inferior to either of the 4e versions.
PS