Rasyr, not to disparage HARP certainly, but I did have three die-hard 3E fans who really did not care much for the HARP demo they played at a Gameday recently. They couldn't put their finger on it directly, but there was something about the game rules they did not enjoy - they enjoyed the GM immensely who ran it, but said their experience was more like a good GM making the most out of a not-as-good game system.
Fortunately, one of the players won a copy of the game system, so I might borrow it from him and see what I make of it, and if I can, I might see if I can get one of the players who played it to comment on this thread and see if he can put his finger on what didn't set right with him about the rules he saw. It's still a case of different stroke for different folks, but some people I suspect just don't mind the rules that cover most conditions, and don't feel confortable with more free-form systems. (Ironically, these three are also three of the strongest supporters of Feng Shui you'll ever see.

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