Psion
Adventurer
It's a nice, deep, consistant setting that a GM can really work with and get a lot out of.
I really don't like a lot of their earlier rules supplements, though. Fortunately, Kalamar seems enough a straight-up fantasy that you can live without most of those.
I really dig their orcs. The orc book is really good. Most of the 3.5 books are pretty good.
I think where you get into crap territory is their 3.0 rules-heavy books. Villains Handbook 3.0 and the Players Guide are two that really put me off.
Thanks for the thoughts. What do people think of the supplements that have been put out for it? Other than the Atlas, which is damn fine, are any must buys?
I really don't like a lot of their earlier rules supplements, though. Fortunately, Kalamar seems enough a straight-up fantasy that you can live without most of those.
I really dig their orcs. The orc book is really good. Most of the 3.5 books are pretty good.
I think where you get into crap territory is their 3.0 rules-heavy books. Villains Handbook 3.0 and the Players Guide are two that really put me off.
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