Keeper of Secrets
First Post
Tough call. I guess it depends on the game. If it is a game that is 'city centric' (Shadowrun, Supers, Call of Cthulhu), there are plenty of side plots or side adventures that the characters can do for the evening and have a good time, such as focus in on their background, etc. If it is a D&D dungeon crawl set up, that can be a lot tougher. Or if it is the night for the final confrontation in something, that can get a little dicey, too.
I try to subscribe to 'the show must go on' for a variety of different reasons, only cancelling the night's game when several players cancel or if it is REALLY important for everyone to be there. Currently I am running two games - one with 6 people and one with 7 so the loss of 1 person on any given night will not be a disaster.
I try to subscribe to 'the show must go on' for a variety of different reasons, only cancelling the night's game when several players cancel or if it is REALLY important for everyone to be there. Currently I am running two games - one with 6 people and one with 7 so the loss of 1 person on any given night will not be a disaster.