Thanks indeedy! This is like a dozen WotC "excerpts" all in one night!mach1.9pants said:Thanks for the info and scoops to you both....you lucky buggers!![]()
A'koss said:Yeah, that was my impression as well - I wonder though if Raise Dead has any conditions attached to it such as requiring a relatively whole body. Perhaps if you destroy the body (burn it, hack it to salsa...) it can't be raised?
Yeah. I don't really like it. I can see myself putting restrictions on that ritual already ...A'koss said:Yeah, that was my impression as well - I wonder though if Raise Dead has any conditions attached to it such as requiring a relatively whole body. Perhaps if you destroy the body (burn it, hack it to salsa...) it can't be raised?
Ah so there is a penalty at low levels? I didn't get that impression from your original post. That makes it a bit easier to swallow. Still seems kind of cheap and flies in the face of the "raise dead ain't gonna happen in the Heroic tier". I guess having to roll up a new low-level character isn't fun? Should be easy enough to just limit access to the reagent ...Bestopheles said:Well, it's 650gp to learn the spell and a 500gp reagent to cast...so at over 1k gold a cast a low levels, it's already pretty damn expensive....plus you get the rez penalty.
Of course, you can always just houserule it different.
pukunui said:Ah so there is a penalty at low levels? I didn't get that impression from your original post. That makes it a bit easier to swallow. Still seems kind of cheap and flies in the face of the "raise dead ain't gonna happen in the Heroic tier". I guess having to roll up a new low-level character isn't fun?
Rituals: range from cheap to learn and cast to expensive. As an example: Raise Dead costs 650GP to learn uses a 500gp reagent, and "scales" at levels. At lowever levels, it's "free" except for the reagent cost." At medium levels it's 5,000gp. And at epic levels it's 50,000. Oh, and the raised person gets a penalty of -1 until you've passed "3" milestones.
True, it looks pricey, but WotC really led us to believe that returning to life was going to be more of a hurdle than just throwing money at the problem...Bestopheles said:Well, it's 650gp to learn the spell and a 500gp reagent to cast...so at over 1k gold a cast a low levels, it's already pretty damn expensive....plus you get the rez penalty.
Of course, you can always just houserule it different.
Yeah. I got the impression that the penalty didn't apply in the Heroic level because he said it was "'free' except for the reagent cost". I'm wondering if that could be clarified at all? What makes raise dead "free" for the Heroic Tier? Or rather, what makes it not free for the higher tiers? Are there are other requirements besides the cost that have to be met before it works? And can it be confirmed that this -1 penalty for 6 encounters (almost a whole level's worth of encounters, if we go by the 10 encounters = 1 level model) applies to raise dead at all tiers?Rechan said:3 milestones = 6 encounters.
This.A'koss said:True, it looks pricey, but WotC really led us to believe that returning to life was going to be more of a hurdle than just throwing money at the problem...![]()