It can affect Reflex, also some skills. Each of the "Saves" can be affected by either of 2 stats.Stalker0 said:Did you guys happen to notice if intelligence actually does anything in teh game?
I mean, we know it effects wizard and warlord powers. But does it affect your skills, or have any other general effect on the game?
That's good to know.FitzTheRuke said:For those complaining about raise dead
Gold is on a slightly different scale, too. Most low-level magic items cost things like 360 gp. I KotS the reward for killing a whole slew of kobolds is 100gp for the whole party to share.
It's not quite like 3.x cash. 650 gp is a BIG expense for heroic tier adventurers.
Fitz
I think the idea is that in a genuinely-PoL setting, NPCs who can cast raise dead will be few and far between. You can't expect to wander into town, find your friendly cleric who's willing to raise anybody for 5000gp, and get on with it. Hence until your own cleric can do it, raising will be difficult.A'koss said:True, it looks pricey, but WotC really led us to believe that returning to life was going to be more of a hurdle than just throwing money at the problem...![]()
Yeah, although they might have done that to make it easier for people using the pregens to get back into the fight without having to worry about not being able to make a new character.Spatula said:Well, KotS has an NPC in town that can cast the ritual... and that's in the official 1st level adventure.