Rechan said:I'm curious how they got the numbers for Lead the Charge. +5 bonus to attack - how'd they get the +5?
If they pick that ability, sure.Victim said:I thought all warlords would have the encounter healing power like clerics do.
FitzTheRuke said:I wonder what Skill Training Feats actually do, 'cause if it just gives you +5 to a single skill why on earth would you not multiclass instead?
It also gives you Scorching Burst. And I think this is how you start to multiclass.FitzTheRuke said:Yes, very interesting how the multiclass feat works. Not quite what I expeced, but NICE.
I wonder what Skill Training Feats actually do, 'cause if it just gives you +5 to a single skill why on earth would you not multiclass instead?
Hmm No inspiring word. I guess they left it out for "Space" Sigh.
Fitz
The multiclassing feats have stat prereques, and you can only take one.FitzTheRuke said:Yes, very interesting how the multiclass feat works. Not quite what I expeced, but NICE.
I wonder what Skill Training Feats actually do, 'cause if it just gives you +5 to a single skill why on earth would you not multiclass instead?
Hmm No inspiring word. I guess they left it out for "Space" Sigh.
Fitz
Warlords are supposed to be leaders, this means you shouldn't be able to create a Warlord which can't preform the basic task of healing the party. This one can't do that at first level, thus missing the entire point of the roles system as described to me.rechan said:If they pick that ability, sure.
I think it's supposed to prevent things like cleave from getting the bonus damage.The powers article said that you only get bonus damage from such sources if you roll for damage, meaning it won't need that wording.Andor said:Very cool. Although this: "You can channel your fury to gain a +1 power bonus to your next attack roll against an enemy that hit you since your last turn. If your attack hits and deals damage, add an extra +1 damage." is an incredibly long-winded and awkward way to say +1 Att and Damage.