Tiers Excerpt (merged)

I don't believe Damage will increase with level, directly.

Hitpoints do not scale with level in the way that AC and BAB do. Since everyone tends to get a different number of hitpoints per level, it would be very difficult to have damage scale up per level without forcing the differences between classes to become so close together to become meaningless.

In other words, Damage scales with powers, not level. Because Hitpoints are not a universal scale yet (Meaning, every class gets their own hitpoint totals) Damage shouldn't scale universally, either.


Hope that made sense.
 

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neceros said:
I don't believe Damage will increase with level, directly.

Hitpoints do not scale with level in the way that AC and BAB do. Since everyone tends to get a different number of hitpoints per level, it would be very difficult to have damage scale up per level without forcing the differences between classes to become so close together to become meaningless.

In other words, Damage scales with powers, not level. Because Hitpoints are not a universal scale yet (Meaning, every class gets their own hitpoint totals) Damage shouldn't scale universally, either.


Hope that made sense.


It did to me – I'm with ya.
 

I wish I could find the Podcast or reference, but one of the designers said that you get ways of increasing the number of damage dice you roll (rather than a static bonus, like the 1/2 level modifier). Perhaps the designer was referring to the bump in damage done with at-will powers at 21st level, or unlocking more powerful encounter and daily powers, but I understood it as an augmentation of your basic attack.

Does anyone else remember this?

EDIT: D&D Podcast #20, apparently.
 
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Mentat55 said:
I wish I could find the Podcast or reference, but one of the designers said that you get ways of increasing the number of damage dice you roll (rather than a static bonus, like the 1/2 level modifier). Perhaps the designer was referring to the bump in damage done with at-will powers at 21st level, or unlocking more powerful encounter and daily powers, but I understood it as an augmentation of your basic attack.

Does anyone else remember this?


Yep, at 21st level certain at-will attacks bump up to 2 [W], and even certain 1st level powers grant 2 [W].

I've also seen 3 [W].
 

I also think that damage increase works by 'upping' the dice used. So, if for example you're using an at-will attack with a great sword with 2d8+x damage at heroic tier, you will do 2d10+x damage later perhaps at paragon level, while at epic, you also get one extra dice, and another increase in dice type, and then, you're going to do 3d12+x with it. That's a damage that scales somehow with levels, but not all too much to make hitpoints meaningless. Of course, you might need to take a feat or so to increase the dice type for damage.
 

DandD said:
I also think that damage increase works by 'upping' the dice used. So, if for example you're using an at-will attack with a great sword with 2d8+x damage at heroic tier, you will do 2d10+x damage later perhaps at paragon level, while at epic, you also get one extra dice, and another increase in dice type, and then, you're going to do 3d12+x with it.

Yep, that too, just like when the 4th Ed Rogue uses shurikens they bump up to the next damage dice.

Fighters probably have the same thing with other weapons.
 




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