Buttercup said:
Both my husband & I came to D&D via CRPGs. And neither of us has munchkin tendencies. I'm not sure why you think the 3E rule set is inherently munchkin, but I beg to differ.
IMC, I have one two players who have been playing for many years, one who has been playing for a year, my husband, who has been playing for 4 months, and a new player joining us Sunday who is also an old hand. There are no munchkins at my table. None of them have magic items other than healing potions, and we once spent a whole session without any combat! This session may well be another like that.
I would certainly be ridiculous to think that all the roleplayers who have played MtG or CRPGs ended up being munchkins.
That being said, I definetely have the feeling, if only from these boards, that there is a "MtG" mentality more prevalent than it used to be.
I'm not saying gamers didn't use to optimise their characters in 1E. But it seems to me it was less of a systematic endeavour. The 3E system certainly encourages that in the sense that it relies a lot on options and combinations (of feats, spells, etc.)
So I'm not sure the "MTG" influence is from the fact that people who played MTG approach the game that way or the fact that the 3E designers themselves decided to give MtG type options and combinations.
All in all, though, if you like roleplaying and the players don't, you can either move them gently towards rping or find other players.
I remember my first group of players in the UK. All they had played was Warhammer RPG and ADD and I guess they would have qualified as munchkins at the time. Since I didn't want to GM that kind of game, I ran a Jorune campaign. It was painful, they called it "Stingy Gits of Jorune", but in the end I think they loved it... After that, moving to Vampire was a breeze, and when we shifted back to more conventional fantasy, the level of play was wholly different...