To Familiar or not to Familiar?

I have an imp with the undead template as my familiar. He's uber cool. And pretty smart. And pretty potent. And pretty indestructible. And pretty useful.

Familiars can be good!
 

log in or register to remove this ad


The earliest references to familiars I've seen are from the records of witchfinders and things like that. They usually report that the witches had multiple familiars of various types. This has lead me to an idea in which the familiar ability works like the Leadership feat: you get one tricked out familiar that can gain levels and a number of miscellaneous mook familiars to do your chores.

It's just an unworked seed of an idea right now though.
 

Harmon is the familar of my favorite character. He started as a weasel. Cowardly, and scared. My character sent him forward on his very first solo recon and he got killed by a trap door trap.

My character took it pretty hard, but eventually would get some research and some other "information" that would allow Harmon to be reincarnated. Harmon is very happy now as a little dragon. Though now he doesn't do recon, fears lava, and trap doors. In my writing of the campaign he is the comedy relief, though the role playing of him is a little lacking (the GM and I share him as a character).

He is by no means Black Wing, and to me a character in and of himself.

FWIW- an NPC in the same game, not the type to have a familar traded her ability for Esc. Mat. Feat. It works for her.
 

Remove ads

Top