SprigganTWG
First Post
MerricB said:Incredible. So many wrong facts.
A case of GoL was 12 figures. You were pretty much assured of getting 1 copy each of 3 of the 6 rare huges, and 1 or 2 copies of each of the 6 uncommons. (Every so often, there may have been a mistake - but almost all the time that was the distribution).
Giants of Legends sold poorly? I asked Mike Donais about this yesterday. What did he say?
"Indeed Giants of Legend sold great. Some reports have it as the best set of all time."
The Miniatures team fully admit that the rarity system for the huges wasn't great. Also from Mike:
"When we do huges again we will improve the uncommon:rare ratio some to make it easier to collect."
That probably means a 1:2 ratio. (I'd say 6 rares, 9 uncommons, but we don't know for sure. We'll know more after GenCon).
I don't believe it's best selling set of all time (when it came out) sadly the game industry doesn't release sales figures so there's no real way to tell but I think just by the facts that lots of game stores can't get rid of all their old stock says something, also how low the price of the boosters are on many on-line stores show an inability to get rid of old stock. These trends mimic Indy Clix from WK which sold, but not nearly as well as thought as they'd do and now most places can't give away that set (Indy). True I've only checked physical stores out where I live for actual stock, but they all sold out of previous D&DM sets quite fast and yet they still have lots of Giants. Wizards are probably basing their sales off of what they sold to distributors not what game stores actually sold, and if the minis team did learn their lesson about rarity and distribution they must not talk with the SWM people since they're using the same distribution as Giants.
I don't have anything against WotC, I just think they're using spin about sales of GoL when I can goto a local shop only a few minutes away and see over 20 boxes that have been sitting there for almost a year.