Tragedy at Silvergard OOC Thread

ethandrew said:
I can't seem to find the reference we used for Estelle's Vampire class. I think it was 3 levels long, but I don't know where that went. If you have a link, CM, that would be greatly appreciated. I do intend on her taking that level now.

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ethandrew said:
Potent. What about BAB and Save progression? As well as skill points?

That's the drawback of a template class...you don't get any of those, nor any hit points. You just get what's on the table. Your ECL becomes 2, but your character level is still 1 (for determination of things like max skill ranks, feat progression, etc).
 

Not as potent. Makes perfect sense, though. What about the physical drawbacks? When does Estelle start manifesting her light sensitivity, blood dependency, etc.?
 

ethandrew said:
Not as potent. Makes perfect sense, though. What about the physical drawbacks? When does Estelle start manifesting her light sensitivity, blood dependency, etc.?

It's all there on the table. Blood dependency comes at 2nd level (if you choose the blood drain ability). Half-vamps never get a light sensitivity.
 



Valen at level 2:
Took another level of ranger

Rolled 4 on HP, +2 for con makes 6

Chose archery as my combat style. Gets Rapid Shot as a bonus feat

Skill points (8)
+1 Knowledge: Nature
+1 Survival (yay! synergy bonuses!)
+1 Search
+1 Spot
+1 Listen
+1 Move Silent
+1 jump
+1 climb
 
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Stats for Valen lvl2

[sblock=Valen Sablewood]

Valen Sablewood
human (Tureni) male
2nd level Ranger

Str 16 (+3)
Dex 14 (+2)
Con 14 (+2)
Int 12 (+1)
Wis 14 (+2)
Cha 8 (-1)
Alignment: Neutral good
HP: 16
AC: 15 (13 flat footed, touch 12)
Base Attack: +2, Grapple +5
Initiative: +6
Speed 30’
Saves: F +5, R +5, W+4
XP: 1381

Racial Features:
+1 Feat at lvl 1
+4 skill points lvl1
+1 skill point/lvl

Class Features:
Bonus Feat
Simple Weapon proficiency
Martial weapon proficiency
Light armor proficiency
Shield proficiency
Favored enemies
Humans (+2 on Bluff, Listen, Sense Motive, Spot, and Survival checks, as well as weapon damage rolls
Wild Empathy (+1 animals/-3 for magical beasts Int 1-2)
Combat Style: Archery

Skills: (2nd number is with ACP)
Climb 3 (+6/+5)
Hide 3 (+5/+4)
Jump 3 (+6/+5)
Knowledge (Nature) 5 (+6)
Listen 5 (+7)
Move Silently 3 (+5/+4)
Ride 2 (+4)
Search 5 (+6)
Spot 4 (+6)
Swim 2 (+5/+3)
Survival 5 (+7) (+2 outdoors, +2 to track, +2 vs humans)
Languages (0) Common, Tureni, Azgundi


Feats:
Track
Iron Will
Improved Initiative
Rapid Shot


Weapons:
Longsword : Att +5, Damage 1d8 +3 (one-handed), 1d8 +4 (two-handed), crit 19-20/x2 (4#)
Longbow: Att +4, Damage 1d8, crit x3, RI 100ft (3#)
Dagger: Att +5melee/+4 thrown, damage 1d4+3, crit 19-20/x2, RI 10 ft (1#)
Throwing Axe: Att +5melee/+4 thrown, damage 1d6+3, crit x2, RI 10 ft (2#)

Armor:
Studded Leather Armor: AB +3, ACP -1 (20#)


Gear:
Backpack (2#)
Bedroll (1#)
Winter Blanket (3#)
Flint & Steel
Fishhooks (5)
Small steel mirror (0.5#)
Belt Pouch (0.5#)
Trail Rations 5 days (5#)
50’ rope, silk (5#)
5 torches (5#)
3 oil flasks (3#)
Whetstone (1#)
Waterskin (4#)
40 arrows (6#)

11gp, 8sp, 6cp


Description: 6’3” tall, 190#. Shoulder-length blonde hair, clean-shaven. Blue eyes. Appears serious and thoughtful. He is tall and obviously athletic. A rough and ready woodsman, he is a man of few words, who values honor, dignity, and great passion. He wears a forest-green cloak over dark clothing and high boots. His weapons- long sword, throwing axe, knife, and bow – are kept in excellent condition and always close to hand. DOB: 08/12/1127

Background: Valen was born and raised in Aranost, the northernmost province of the kingdom of Turen. He grew quick and strong, and from the first was drawn to the beauty of nature. Woodcraft came naturally to him, as did swordplay and archery. His skills and loner’s temperament led him to become one of the rangers of Turen, silent hunters and fierce warriors who stalked brigands and other evil beings through the wilderness.
He is also driven by another motive: One of the final battles in the Shadow War was fought in his home province. Aranost was destroyed, and his father and older brothers fell in its defense. He is determined to do everything in his power to protect his people from such tragedies. (outlook similar to the Vigils of Vesh from the Scarred Lands setting)
He has worked as a guide and bounty hunter throughout Turen, the northern borderlands and even into Azgund for the past year or so. Despite his martial skills, to date Valen has refused to work as a mercenary soldier, as the thought of taking orders for money is not to his liking.
[/sblock]
 
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can anyone tell me where to find my character sheet? can't remember which thread it is and I tried both our OOC and IC ones. thanks.
Will L2 in Druid.
 

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