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Tragedy at Silvergard OOC Thread


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Yttermayn said:
I'll be on vacation from the 20th to the 30th this month, so my postings may be sporadic or non-existant. Just a heads up...

Noted. Thanks. :D

Aohdan's pretty far down on the initiative so hopefully you won't miss anything.
 

sorry for late reply. I thought we were only playing on saturdays..

I'll be moving houses in the coming four weeks so internet access will soon be sporadic.
 


Jemal posted that he was going to be away from the boards for a bit, though he was a bit vague on a date of return.

Sooooo...

Should I have William delay and move on with the combat or should we wait for him?
 

crazy_monkey1956 said:
Jemal posted that he was going to be away from the boards for a bit, though he was a bit vague on a date of return.

Sooooo...

Should I have William delay and move on with the combat or should we wait for him?

Helfdan (the player) doesn;t mind waiting a few days, but...

Valen the ranger wans to kill more orcs! :D
 




I believe I've mentioned this before, but...

We've very nearly reached Silvergard, itself. Once the group has uncovered the secrets there, this adventure will be done.

You, the players, have a couple of options once that happens.

1. It's been fun - Your character rides off into the sunset.

2. The 1152 Tournament (D&D 3.5) - I will be starting a sequel to this game that takes place a few months, game time, after this game's conclusion. The focus of that game will be the Azgundi tournaments in which PCs have the chance to compete for a Lordship. Of particular interest will be the fate of Silvergard itself, as the House of Lords will likely be interested in reopening that land to a Lord willing to tame the area and re-establish the mining operation. Although the game will have a period of open recruitment, PCs from this game will have first dibs (and have an advantage as other entrants will be starting at first level). There will be more to do than just the competitions of course (plot events and drama abound).

3. The Year of Omens (D&D 4th) - This one will involve a bit of a wait as it won't be starting until the game I have running on Gleemax finishes. It takes the setting for this game and advances it 1,000 years, as well as updating it to 4th edition. The central "Point of Light" in the game will be Silvergard, spared for the most part from the destruction and war that occurred during the last millenia. PCs will start the game in various positions of importance (Lord of Silvergard, Captain of the Militia, Eladrin Ambassador, etc) and will have the opportunity to shape the flow of events as a new war looms on the horizon. Players from this game will also have dibs there, though you'll need to create new, 1st level 4th edition characters.

You don't have to decide now, but I'd like some input on the above choices and where you think you'll end up. Thanks. :D
 

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