FrogReaver
The most respectful and polite poster ever
Your poll specifically asked how to fix 5e. "Fix" carries alot of baggage. If you had instead asked would it be an improvement if Fighters got a a few additional out of combat capabilties you could have had very different results. Polls are fickle. Fun, but fickle.Well, all I have is the results of my poll:
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D&D 5E - How to "fix" (or at least help) the fighter/wizard dynamic. (+)
From the other thread, can we get to work and actually do something to help the issue? So, first, this is how I see it (you might see it differently) and I am more than willing to update/append the issues if I have something wrong. :) ISSUE #1: Fighters fall behind Wizards in features which...www.enworld.org
Where over 40% think it is fine and nothing needs to be done. Now, this mostly addresses the issue between fighter/wizard, and not just the utility of the fighter, itself, but several of the "other" responses were about utility.
You seem to expect immediate and overwhelming agreement. That's not how this is ever going to work.Yes, it IS a big step, but that step doesn't seem to be getting us anywhere fast... which personally I find a bit frustrating since you still have people saying "Meh, no issue, and I don't want your stuff in my game." (Thankfully, most of those responses are falling by the way side, finally.)
We all want a little different things and think the problem is a bit bigger or smaller than others. We discuss and negotiate to find what compromises work and what solutions can get broad agreement. Part of the problem is everyone wants everything fixed just how they want it right now, instead of accepting that some more minor improvements can happen now due to broad agreement while other things they'd like to see just aren't going to get that broad level of agreement right now.
It's the internet. Not everyone is going to ever agree on anything.Sure, we do the best with the information we can get. Of course not everyone has to think there is an issue, but some have voiced that certain changes in the direction many are clamoring for would discourage them from D&D (or at least any new products/ editions).
Escalation isn't helpful to discussion. Usually the reason you get fire in the first place is because something you said was perceived as fire to someone else.I fight fire with fire. If the person says I am wrong, I am going to show them they are incorrect and if they do continue to ignore the facts, I can't help them.
Just change your perspective. The goal isn't to achieve broad agreement but instead to understand the various levels of differences so you can pinpoint areas where there is broad agreement - even if that's not fully all the changes some would like. While doing that raise some strong points for your preferences and solutions and hope that over time those ideas eventually persuade others.Really? I haven't seen much of that TBH. Perhaps very recently there as been more heading in that direction, but considering some of the responses we are still getting, I am not as certain. Thankfully, as I noted above, many naysayers have been dropping out of the conversations at this point.
Maybe it's because I don't fight fire with fireYMMV, of course, and perhaps you are more optimistic than I am at this point? But I still don't see much improvement, personally.
