Kemrain
First Post
For the game I'm playing in, we'll be using Grim and Gritty rules, so no sneak attacks. Pounce, instead, which adds to your to-hit roll and your threat range. With those rules, I think it would come out perfectly. I'm rather pleased with how this looks.
Now, all that needs to be done is to figure out what sort of prerequisites the new and improved TWF frat and Dual Strike should have. Anyone have any ideas? I'd prefer to avoid the 17+ 19+ Dex bits from ITWF and GTWF, simply because that pushes Rogues to take these feats, over Fighters. Maybe a 13+ or 15+ Dex or Str? There's more than one way to learn to swing two sticks.
- Kemrain the Off-Handed
Now, all that needs to be done is to figure out what sort of prerequisites the new and improved TWF frat and Dual Strike should have. Anyone have any ideas? I'd prefer to avoid the 17+ 19+ Dex bits from ITWF and GTWF, simply because that pushes Rogues to take these feats, over Fighters. Maybe a 13+ or 15+ Dex or Str? There's more than one way to learn to swing two sticks.
- Kemrain the Off-Handed