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TUW: The Outpost

Waynan

Adventurer
Raven Elk comes to appreciate the fetish of the Bear and what it implies for himself and how it can help his friends, also, in future events.
As he pondered this new aspect of self, he fell into a moment's deep reverie, mere seconds in real time, but, long minutes in his recall ---

He was 8 again, and beginning to learn Ma's trade as an herbalist and some hedge sorcerer alchemy, when he asked her out of pure curiosity:
"What was I like as a baby?"

"Why do you ask, my son?" she queried back.

"I don't know. Ma. There's just this thing inside me that wants to know things --- no, not just things, but about people, places, The Outpost, you, my friends --- and me."

"Well," she smiled at her him. He remembered how she always has had a nice smile; not one of those smiles that was pasted on to give a good impression. It was genuine. "I'm glad we have a lot of work today. Talking about raising you from a babe will be a pleasant way to pass the time."

Ma was always open about letting Raven Elk know she wasn't her real mother, that he was Kinamin, an overtly vicious and violent people who was left behind after a Thisidabogan troop raided and overthrew a Kinamin force of warriors with their kin in tow, Not wanting to kill him, for he was but a mere newborn of 6 months or less, they brought him to The Outpost where the old Healer and her apprentice, Ma, took him in. For Ma, as she always says with a teary glint of joy in her eyes, he was her heart from that moment on.
The other thing that she remembers, vividly and wonderingly, is that Raven Elk was such a calm baby. Rarely fussing or wailing as most babies are wont to do, Raven Elk would cry when hungry or wet, but it was different. Even when he was a mere tot, she would say that Raven Elk never raged and railed, instead, she could see him fume with a dark fire, but one that was always, or nearly always, in firm and fierce control until Raven Elk was ready to unleash it on an opponent. It was very UN-Kinamin like in that the Kinamin were frenzied and chaotic fighters at all times. Ma always considered this the wisest way to deal with one's trials and challenges.
It was why Ma named him Raven Elk in the first place. His wise control of his inner passions reminded her of an Elk she had seen once, as a child herself, stand so still and patiently for so long, when a cougar was stalking about for prey, that a Raven graced its antlers by landing to rest on them as if on any snag. The wise Raven recognized the wisdom of the Elk, normally a totem of grace, agility and diligence, to stay as still as the oak and the maple, until the threat of certain death had passed. It was for this reason that, on his christening day, at aged 6, when all children get there permanent name, that she chose Raven Elk; for, she saw that same qualities of the Elk, well maybe not the agility so much, and the wisdom of keeping his own counsel as the Raven and only dispensing it at the opportune moment.

"She says I have the heart of the Healer, but the mind and soul of the Shaman." Raven Elk mused as he came out of his reverie. "She may be right; especially now with this new connection with the totem of the Bear."


 
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MacConnell

Creator of The Untamed Wilds
Raven Elk...
Taylar... has each of them practice starting a fire on their own.
Taylar: 51(coerce) + 25(muddle) + 87(d100) = 163
Girls: 40(skepticism) + 15(clarity) + 59(d100) = 114
The girls initially balk at the idea that they can manipulate waylines. This is blasphemous to them. It goes against the lies they have been sold since childhood, but they are used to being forced to take orders. It is a pattern of behavior that will take some time to change. They do not realize that the three men will not hurt them for failing at a task or displaying reservation, only violence is reciprocated with violence.

All of the girls can, in fact, make fire. They are surprised at the finding. It is a hard concept because it is so significantly different than their indoctrinated ideology, but they begin to realize that the power to alter reality through will comes from within not without.

The group reaches Refuge without incident. The girls earning more trust from the Outliers and offering more respect in return. When Vittero comes out to meet everyone, the girls instinctively drop to a knee, diverting their eyes to the ground. They fear they have been subjected to some test in which they have failed. They could not be more wrong.

Vittero is dressed in the vestige of a priest of Dawn. He has two younger acolytes trailing him. The town appears to not only be recovering but beginning to prosper.

"Stand to you feet. There will be none of that here in Refuge. You are traveling with my friends. You are welcome here. You likely already have some training that will make you all valuable assets to the Perimeter Guard. I will introduce you to Maka who is in charge of that unit; but for today, let me offer you rest and refreshment."

Once the girls are safely out of the care of the Outliers, Vittero desires to speak with his friends and hear about what they have discovered. He also will explain the presence of the acolytes as well as a few Cathedral soldiers in uniform. Despite the odd mixture of people milling about, nothing looks or feels wrong about the town.
Taylar: full wellness
Bracers: 16
Spaulders: 18 - 2 - 1 = 15
Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35
Raven Elk: full wellness
Buckler: 19
tunic: 57 - 4 - 6 - 1 = 46
Adisakti: full wellness
Bracers: 19 - 2 = 17
Tunic: 57 - 5 - 6 - 2 - 6 - 6 - 4 = 28
OOC: Current Inventory:
harnin short swords: 14 (In Refuge)
bronze colored Dancer's Spike
harnin Longsword
halarin throwing knives: 24
Coins:
marks: 205

Animal Parts:
Feline Leg Bone: 1. ??

Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 4 {Heat x2}
  • Coal: 1: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 9: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 10: {- Body x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Lighter Pine: 8 measures {heat x2}
  • Mend Leaves: 3 measure {+ Body x2}
  • Muddle Leaves: 2 measure {- Mind x2}
Unknown Items:
  • Angry Spirit Dust: ??
.
Acolyte Avery's Ledger (In Refuge)
DoD Training Ledger
OOC: Each character receives 5 DP. State nominal actions and inquiries. Provide a random roll.
 

Kwargrow

Gamer Extraordinaire
Taylar meets with Vittero and the other Outliers to discuss their trip and the location of the training camp. He tells of the encounter with the Markidian and how he attacked on sight of a Maldrog. "The girls we brought back did not want to fight without just cause, which is why we knew we could save them from indoctrination. There was one girl who we had to incapacitate, and we left her behind."
After the meeting with Vittero, Taylar goes to any leather worker in town and orders a new set of tunics for the new recruits. He goes to the girls and invites them to burn their old tunics in full view of the community. "It is a necessary ceremony to show that you have left your old lives of strife and pain behind, and are ready to embrace life with joy and compassion. There will always be hardships from people or nature, but love for your fellow people, despite their differences, is not weakness. In fact, love is the strongest bond I know of. You may make your own symbols to decorate your clothes if you so choose, but always remember a symbol only has the power that we give it."
68
 

MacConnell

Creator of The Untamed Wilds
Taylar meets... goes to any leather worker... invites...
Adisakti looks for a leather worker, as well. He hopes to have find a replacement for his ruined tunic. He also speaks with the others about keeping the odd, bronze colored sword.
Taylar: 51(coerce) + 25(muddle) + 68(d100) = 144
With the nature of such a public display, there is always a risk of uninvolved observers to get the wrong impression. Taylar's words go a long way to prevent that from happening. Vittero listen to what is said and then expounds upon it for the benefit of his two students and the locals who have gathered to watch. He hopes that this all bolsters the idea that Refuge is a place to stand for its name.

The party learns that the clan of Rheini, of which Maka is a member, have moved from Outpost to Refuge. It is the Rheini who offer their services for leather work, and there is a newly opened shop for such commercial business. Common tunics of light leather can be made for anyone in question for 60 marks, each, but there is not enough raw material for so many. There is currently only enough leather to make a tunic for Adisakti and another for one of the girls. It is communicated that Barking Squirrel will be happy to complete the items when enough material is collected. In the mean time, the girls have clothing, but it is not protective.
OOC: 120 marks has been deducted for the two purchased items.

In some private time, Vittero speaks with his friends and explains that while Cathedral soldiers seem to have replaced Kingdom soldiers in the general duties of kingdom protectorate, no further trouble has been noticed or reported. The resident soldiers answer to his authority and have shown themselves to be friendly and helpful with the other townspeople, of any tribe. The one unit of Daughter's of Dawn that the Outliers spared, still reports to Vittero when they pass through town, but they are not under his command. He did, however, have the symbol on their armor corrected, and nothing untoward had yet come of it. He takes the training ledger to see if he can discern any useful information from it.

"So here is the hidden malevolence as I am understanding it. Someone within the Cathedral is having young girls kidnaped and their families killed. These girls are held in captivity and conditioned to withstand abuse, though fortunately not sexual. A group of six girls is then trained together in hidden locations, being subjected to indoctrination and likely more abuse. You have eliminated one captor and one trainer. Obviously there must be more captors than trainers. All of these need to be eliminated. I have no idea who is behind this but it must be one of the members of the College of Philosophers."

"The Divine Praetor is just a spokesperson, a face, chosen by the eight Sages, and he is not chosen from among the eight. My money is on one of the Sages being subversive, but he will be extremely smart and extremely dangerous. I think you should continue to whittle away at his pawn until the man behind the veil is forced to show his hand."
Taylar: full wellness
Bracers: 16
Spaulders: 18 - 2 - 1 = 15
Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35
Raven Elk: full wellness
Buckler: 19
tunic: 57 - 4 - 6 - 1 = 46
Adisakti: full wellness
Bracers: 19 - 2 = 17
OOC: Current Inventory:
harnin short swords: 14 (In Refuge)
bronze colored Dancer's Spike
harnin Longsword
halarin throwing knives: 24
Coins:
marks: 85

Animal Parts:
Feline Leg Bone: 1. ??

Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 4 {Heat x2}
  • Coal: 1: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 9: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 10: {- Body x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Lighter Pine: 8 measures {heat x2}
  • Mend Leaves: 3 measure {+ Body x2}
  • Muddle Leaves: 2 measure {- Mind x2}
Unknown Items:
  • Angry Spirit Dust: ??
.
Acolyte Avery's Ledger (In Refuge)
DoD Training Ledger (In Refuge)
OOC: Each character receives 5 DP. State nominal actions, other town business, and inquiries. Provide a random roll.
 

Kwargrow

Gamer Extraordinaire
Adisakti speaks with the others about keeping the odd, bronze colored sword.
Taylar agrees Adisakti should keep the sword.
Taylar takes the lack of material for new tunics as a challenge. He does not order a tunic for any of the girls, but says to them, "This is a perfect time for a hunting trip. We will not return to Refuge until we have enough hide to fashion tunics for all of you."
After a night's rest, Taylar takes enough provisions for the hunting trip and intends to set out with the new recruits for a likely spot to hunt for good materials.
82
 

MacConnell

Creator of The Untamed Wilds
Taylar takes the lack of material for new tunics as a challenge...
5C801108-A850-46B6-B457-2DCEE6BFB4D2.jpeg

Raven Elk: 42(prospecting) + 27(analysis) + 50(d100) = 119
Taylar: 40(perception) + 25(analysis) + 82(d100) = 147
Adisakti: 31 + 28 + 66 = 125
Liking the idea of a hunting challenge, some of the members of the Rheini clan, which includes Maka, wish to get involved. They discuss the intentions of the Outliers so that both groups will travel in a different direction. Since the Outliers still have a canoe in Refuge and little is known about the area across the river, they choose to cross. The Rheini hunting party will travel northeast, toward the plains.

Refuge is near the bay and the river is never as clear here as it is only a little further upstream, due to the movement of the tide. It takes almost half an hour just to cross which drift the boat farther southward. The canoe is beached and then carried inland to be somewhat concealed, as an instinctual precaution. With the Sioliri village known to be to the south, the group heads northward, keeping within sight of the river.

Within the first few hours of travel, Raven Elk first notices a small herd of Piney Wood Rooters, which are medium peccaries. Each can provide enough meat for four meals and a thin leather hide for up to 20% coverage. The men quickly fell three using their innate talent to manipulate waylines, which spooks the rest of the herd.

Adisakti discovers a path regularly used by lacquered ants. The insects are a minor threat to people but of no real consequence to the Outliers. It is decided to ignore the ants and move on.

In the late afternoon, a roving band of Shimadows thinks to ambush the party by launching javelins from the hidden location. Before the first javelin can be loosed, Taylar stares directly in the face of one of the hidden foes, drawing his bludgeons in a menacing posture. The one Shimadow lowers his javelin and says some quick words of retreat. The band, each member of which realizes that he is not hidden, heeds the words and departs. They will likely attempt to move as far away from the Outliers as possible before making their own camp for the night.

At camp, Adisakti says, "Not a bad first day. We have these three peccaries to proccess. Do we want to continue to follow the river northward, tomorrow?"
Taylar: full wellness
Bracers: 16
Spaulders: 18 - 2 - 1 = 15
Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35
Raven Elk: full wellness
Buckler: 19
tunic: 57 - 4 - 6 - 1 = 46
Adisakti: full wellness
Bracers: 19 - 2 = 17
OOC: Current Inventory:
harnin short swords: 14 (In Refuge)
bronze colored Dancer's Spike
harnin Longsword
halarin throwing knives: 24
Coins:
marks: 85

Animal Parts:
Feline Leg Bone: 1. ??

Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 4 {Heat x2}
  • Coal: 1: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 9: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 10: {- Body x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Lighter Pine: 8 measures {heat x2}
  • Mend Leaves: 3 measure {+ Body x2}
  • Muddle Leaves: 2 measure {- Mind x2}
Unknown Items:
  • Angry Spirit Dust: ??
.
Acolyte Avery's Ledger (In Refuge)
DoD Training Ledger (In Refuge)
OOC: Each character receives 5 DP. State nominal actions and intentions. Provide a random roll.
 



MacConnell

Creator of The Untamed Wilds
Raven Elk answers...
Taylor says...
Raven Elk: 42(prospecting) + 27(analysis) + 50(d100) = 119
Taylar: 40(perception) + 25(analysis) + 50(d100) = 115
Adisakti: 31 + 28 + 50 = 109
After some discussion, following the river seems the most logical. It will be easier to track direction and, like people, game needs water. Despite this, the next day proves much less fruitful. The only game encountered is comprised of thrushes and groundhogs.

Adisakti comments, "A bad run of luck we had this day. I don't know if we make too much noise or we are just poor hunters."
Taylar: full wellness
Bracers: 16
Spaulders: 18 - 2 - 1 = 15
Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35
Raven Elk: full wellness
Buckler: 19
tunic: 57 - 4 - 6 - 1 = 46
Adisakti: full wellness
Bracers: 19 - 2 = 17
OOC: Current Inventory:
harnin short swords: 14 (In Refuge)
bronze colored Dancer's Spike
harnin Longsword
halarin throwing knives: 24
Coins:
marks: 85

Animal Parts:
Feline Leg Bone: 1. ??
Peccary Hides: 60% coverage, max value 3

Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 4 {Heat x2}
  • Coal: 1: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 9: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 10: {- Body x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Lighter Pine: 8 measures {heat x2}
  • Mend Leaves: 3 measure {+ Body x2}
  • Muddle Leaves: 2 measure {- Mind x2}
Unknown Items:
  • Angry Spirit Dust: ??
.
Acolyte Avery's Ledger (In Refuge)
DoD Training Ledger (In Refuge)
OOC: Each character receives 5 DP. State nominal actions and intentions. Provide a random roll.
 

Kwargrow

Gamer Extraordinaire
Taylor smiles and says, "The lack of other game might mean there are bigger predators around. Perhaps we will find something special in this area." He invites his recruits to thoroughly search the area for signs of larger predators.
100(+47)=147
 

MacConnell

Creator of The Untamed Wilds
Taylor... search...
Raven Elk: 42(prospecting) + 27(analysis) + 50(d100) = 119
Taylar: 40(perception) + 25(analysis) + 147(d100) = 212
Adisakti: 31 + 28 + 99 = 158
Adisakti cracks his knuckles and looks around at the forest, listening intently. "Maybe you are right. It makes sense."

The three men separate for further exploration of the immediate area, luck being a more prevalent factor this time, or at least it is for Taylar, who happens upon a herd of deer. Their identity is known despite never having before seen them in the wild. A fat doe succumbs to the manipulation of waylines. When fully prepared, it provides 60% coverage of pliable hide and enough meat for 16 meals.

Raven Elk is, again, only able to find small game. Adisakti comes across a camp of nomadic Shimadows. They were a small band of young adults about the same age as the Outliers; but after brief conversation with Adisakti, decide that hostile action would prove fatal for them. They move away to hunt, elsewhere.

When Raven Elk and Adisakti go looking for Taylar, they discover his kill and help in the preparation, carrying the carcass closer to the river to make clean-up easier.

Adisakti offers some idea. "I take this deer as a good sign of progress. We are further from anywhere we have previously traveled. I wonder if we can use the innards to bait for wolves or a bear. You think we may be ready to try something like that? It could be dangerous."
Taylar: full wellness
Bracers: 16
Spaulders: 18 - 2 - 1 = 15
Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35
Raven Elk: full wellness
Buckler: 19
tunic: 57 - 4 - 6 - 1 = 46
Adisakti: full wellness
Bracers: 19 - 2 = 17
OOC: Current Inventory:
harnin short swords: 14 (In Refuge)
bronze colored Dancer's Spike
harnin Longsword
halarin throwing knives: 24
Coins:
marks: 85

Animal Parts:
Feline Leg Bone: 1. ??
Peccary Hides: 60% coverage, max value 3

Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 4 {Heat x2}
  • Coal: 1: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 9: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 10: {- Body x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Lighter Pine: 8 measures {heat x2}
  • Mend Leaves: 3 measure {+ Body x2}
  • Muddle Leaves: 2 measure {- Mind x2}
Unknown Items:
  • Angry Spirit Dust: ??
.
Acolyte Avery's Ledger (In Refuge)
DoD Training Ledger (In Refuge)
OOC: Each character receives 5 DP. State any other nominal actions and new intentions. Provide a random roll.
 


MacConnell

Creator of The Untamed Wilds
Taylar... laugh...
Raven Elk: 42(prospecting) + 27(analysis) + 50(d100) = 119
Taylar: 40(perception) + 25(analysis) + 54(d100) = 119
Adisakti: 31 + 28 + 52 = 111
Adisakti laughs at himself. "True."

There are enough innards that several bait stations are arranged in three directions from the centralized camp: one northward along the river, one southward along the river, and one westward away from the river.

In the first day after baiting, the northern and westward baits have not yet attracted anything of note, but the particular sounds of something larger, toward the southern bait, late the next afternoon, provokes further investigation. A pair of wolverines has discovered the bait and are currently pulling at it, trying to rip from where it is tied. While wolverines are smaller than wolves, they can prove to be quite dangerous animals, having the ability to spray a noxious liquid like a skunk, and are rumored to be partially sentient. Though their hides will only produce up to 60% coverage of an average person, they do have the protective quality of standard leather. The ferocity of wolverines is well known, and they will leave the bait and attack the party if approached.
8520AC4B-A90D-4D2C-8FB2-FDB605A1203F.jpeg


Adisakti nods his head indicating his desire to engage. He signs that he will circle to the party's right, away from the river.
Taylar: full wellness
Bracers: 16
Spaulders: 18 - 2 - 1 = 15
Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35
Raven Elk: full wellness
Buckler: 19
tunic: 57 - 4 - 6 - 1 = 46
Adisakti: full wellness
Bracers: 19 - 2 = 17
OOC: Current Inventory:
harnin short swords: 14 (In Refuge)
bronze colored Dancer's Spike
harnin Longsword
halarin throwing knives: 24
Coins:
marks: 85

Animal Parts:
Feline Leg Bone: 1. ??
Peccary Hides: 60% coverage, max value 3

Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 4 {Heat x2}
  • Coal: 1: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 9: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 10: {- Body x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Lighter Pine: 8 measures {heat x2}
  • Mend Leaves: 3 measure {+ Body x2}
  • Muddle Leaves: 2 measure {- Mind x2}
Unknown Items:
  • Angry Spirit Dust: ??
.
Acolyte Avery's Ledger (In Refuge)
DoD Training Ledger (In Refuge)
OOC: Each character receives 5 DP. State intentions. Provide a random roll for reaction, if engaging.
 

Waynan

Adventurer
Raven Elk takes to the river's edge and slowly, and cautiously, creeps forward. Weapon is at the ready.
OOC: We use percentile die for our rolls? It's been awhile and I have forgotten.
 


Kwargrow

Gamer Extraordinaire
"These pelts should be enough for new tunics," Taylar mumbles. He will move cautiously up the middle directly at the wolverines to give the others time to gain position. He will manipulate waylines to augment his strength.
86
 

MacConnell

Creator of The Untamed Wilds
Raven Elk takes to the river's edge...
... Taylar mumbles... move... directly at the wolverines... augment his strength.
Taylar: 50 + 43 + 25 + 86 = 204
Raven Elk: 31 + 31 + 40 + 42 = 143
Adisakti: 34 + 36 + 42 + 64 = 176
Wolverines: 66 + 46 + 11 + 74 = 197
Taylar anticipates the flanking motions of his two partners and begins moving. The wary wolverines catch sight of the movement and turn from the bloody meat, licking their lips in desire for a live kill, reacting faster than either Adisakti or Raven Elk. Even at such a distance, an instant is all it takes the three men to realize that these two wolverines harbor a greater than animalian intelligence. They separate, one moving directly at Taylar, the other at Adisakti. The Shimadow's skin seems to ripple with a myriad of coloration, mimicking the backdrop of the forest.
OOC: Movement will be ignored in calculating speed as all parties are closing to melee and are equally distant.

Taylar: 200(bludgeon) - 204 = ~0
Raven Elk: 200(bend) - 143 = 57
Adisakti: 200(sword) - 176 = 24
Wolverines: 100(bite) - 197 = ~0
Taylar: 32(strength)
Adisakti: 42(camo)
Taylar: 51(aggression) + 43(accuracy) + 32(fury) + 86(d100) = 212 + 32(strength) = 244
Raven Elk: 31 + 31 + 40 +
Adisakti: 34(finesse) + 36 + 42(clarity) + 74 = 186
Wolverines: 66 + 46 + 11 + 84 = 207

Taylar: 50(defend) + 41(avoidance) + 25(analysis) + 86(d100) = 202
Raven Elk: 31 + 31 + 40 +
Adisakti: 34 + 42 + 30 + 64 = 170 + 42(camo) = 212
Wolverines: 66 + 46 + 11 + 74 = 197
Raven Elk: 53(bending) + 40(toxicity) + 61(d100) = 154

Wolverines: 46 + 11 + 74 = 131
W1: 244 - 197 = 47% * 10 = 5 - 5 = 0. ineffective
154 - 131 = 23% * 4 = 1. Mind: 6 - 1 = 5, irritated.
W2:
The normal din of the forest seems to silence as the monsters race toward the charging people. Taylar and his wolverine attack simultaneously. Taylar spins his body as he swings his right bludgeon, avoiding the gaping mouth of the wolverine, but the long furry hide of the animal soaks the blow to its shoulder. Righting its body for a second assault, it shakes its head as chemical waylines assault its senses.

Neither the second wolverine nor Adisakti is able to harm the other, and both reposition for a second go. Having seen wolverines once before, something seems off about these two. They are showing to be more dangerous.
Taylar: full wellness
Bracers: 16
Spaulders: 18 - 2 - 1 = 15
Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35
Raven Elk: full wellness
Buckler: 19
tunic: 57 - 4 - 6 - 1 = 46
Adisakti: full wellness
Bracers: 19 - 2 = 17
OOC: Current Inventory:
harnin short swords: 14 (In Refuge)
bronze colored Dancer's Spike
harnin Longsword
halarin throwing knives: 24
Coins:
marks: 85

Animal Parts:
Feline Leg Bone: 1. ??
Peccary Hides: 60% coverage, max value 3

Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 4 {Heat x2}
  • Coal: 1: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 9: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 10: {- Body x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Lighter Pine: 8 measures {heat x2}
  • Mend Leaves: 3 measure {+ Body x2}
  • Muddle Leaves: 2 measure {- Mind x2}
Unknown Items:
  • Angry Spirit Dust: ??
.
Acolyte Avery's Ledger (In Refuge)
DoD Training Ledger (In Refuge)
OOC: Each character receives 5 DP. State combat actions. Provide two random rolls.
 


Waynan

Adventurer
Rolls: !!!99-55-76!!! Holy smokes. Double double. Iguess there's a first time for everything. I'm beside myself on this one.

Raven Elk, seeing the standoff between Taylar and the Wolverine, takes advantage of the situation and comes up on the beast from behind carrying a Sunstone and using Way to muddle the creature to help Taylar in being able to kill the monstrous thing.
 

MacConnell

Creator of The Untamed Wilds
Taylar intends...
Raven Elk... comes up... Sunstone... muddle...
GM: TIP: Taylar should enhance his motility, next. I am adding this in since all mechanics are not well known.

Adisakti continues to assault the wolverines using both knife and saber. He will bend chemical waylines to enhance his athletic skill.
Taylar: 0 + 50(blugeon) = 100, 150, 200(motility starts here), 250
Raven Elk: 57 + 200(move) = 257
Adisakti: 24 + 50(knife) = 74, 124, 174, 224(athleticism starts here)
W1: 0 + 100 + 10(irritated) = 110(spray), 210
W2: 100, 200
Taylar: 32(strength), 32(motility)
Adisakti: 42(camo), 42(athleticism)
Taylar: 51(aggression) + 43(accuracy) + 32(fury) + 80(d100) = 206 + 32(strength) = 238
Raven Elk: 31 + 31 + 40 + 154 = 256 + 100(flank) = 356
Adisakti: 34(finesse) + 36 + 42(clarity) + 122 = 234 + 42(athleticism) = 276
Wolverines: 66 + 46 + 11 + 122 = 245

Taylar: 50(defend) + 41(avoidance) + 25(analysis) + 162(d100) = 278 + 32(motility) = 310
Raven Elk: 31 + 31 + 40 +
Adisakti: 34 + 42 + 30 + 118 = 224 + 42(camo) = 266
Wolverines: 66 + 46 + 11 + 118 = 241
Raven Elk: 53(bending) + 30(toxicity) x 2(sunstone) + 76(d100) = 189
Wolverines: 41(accuracy) + 69(dose) + 76(d100) = 186

Taylar: 50(conditioning) + 25(clarity) + 80(d100) = 155
Raven Elk: 41 + 40 + 76 = 157
Adisakti: 41 + 42 + 78 = 161
Wolverines: 46 + 11 + 78 = 135
W1: Mind: 6 - 1 = 5, irritated.
356 - 241 - 46(kilter) = 69% * 10 = 7 - 5(soak) = 2. Mind: 5 - 2 = 3, Dazed.
189 - 135 = 54% * 2 = 1. Mind: 3 - 1 = 2, Dazed.
W2: 276 - 241 = 35% * 14 = 5 - 10(deflect), ineffective
Taylar whirls back into action swinging each of his bludgeons twice, but the agile wolverine nimbly avoids each blow.

During the flurry, Raven Elk runs up to flank the beast managing to smack it in the head with the shaft of his spear. The blow is enough to further daze the monster, additionally dissolving the sunstone to cause further hindrance.

Though Adisakti is able to hit the wolverine with his saber, the thick hide and long fur prevent the beast from being cut.

Both wolverines immediately spin in a circle spraying a highly noxious liquid from a gland near their anuses. The stench is terrible. Everyone is dazed. By double teaming the first wolverine, Taylar and Raven Elk can feel that they will shortly overcome the beast. Adisakti may be in trouble, but it seems he will be able to hold his own until he may be aided. The voracious beasts yipe in a taunt that almost seems a distinguishable laugh.
Taylar: 186 - 155 = 31% * 8 = 2. Mind: 10 - 2 = 8, dazed.
Bracers: 16
Spaulders: 18 - 2 - 1 = 15
Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35
Raven Elk: 186 - 157 = 29% * 8 = 2. Mind: 10 - 2 = 8, dazed.
Buckler: 19
tunic: 57 - 4 - 6 - 1 = 46
Adisakti: 186 - 161 = 15% * 8 = 1, Mind: 10 - 1 = 9, irritated.
Bracers: 19 - 2 = 17
OOC: Current Inventory:
harnin short swords: 14 (In Refuge)
bronze colored Dancer's Spike
harnin Longsword
halarin throwing knives: 24
Coins:
marks: 85

Animal Parts:
Feline Leg Bone: 1. ??
Peccary Hides: 60% coverage, max value 3

Minerals:
  • Slate: 62: {Thump x2}
  • Flint: 4 {Heat x2}
  • Coal: 1: {Heat x3}
  • Bloodstone: 2: {Confluence +1}
  • Sunstone: 8: {Persona +1, Muddle x2}
  • Heartstone: 5: {Confluence +1}
  • Lodestone: 1 {shock x2}
Ores:
  • Zinc Ingots: 1: {Health +1, Mend x2}
  • Tin Ingot: 1: {Persona +1, Muddle x2}
  • Lead Ingot: 10: {- Body x2}
  • Iron Ingot: 1 {Confluence +1, Mend x2}
  • Calcium Ingot: 1: {Cohesion +1, Restore x2}
Plants:
  • Lighter Pine: 8 measures {heat x2}
  • Mend Leaves: 3 measure {+ Body x2}
  • Muddle Leaves: 2 measure {- Mind x2}
Unknown Items:
  • Angry Spirit Dust: ??
.
Acolyte Avery's Ledger (In Refuge)
DoD Training Ledger (In Refuge)
OOC: Each character receives 5 DP. State combat actions. Provide two random rolls.
 

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