Twin Infinities OOC

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Brother Shatterstone said:
Hi Nephtys, I can answer this one:



No, it’s not available.

Anything with similar properties (reducing Armour Check penalty, and increasing max dex)?
 

Nephtys said:
Anything with similar properties (reducing Armour Check penalty, and increasing max dex)?

There is but it's insanely expensive.... Like 12K. Let me check my email but I proubly don't have all the info I need.
 

There's some info on it in this thread (I know I asked about 10 pages ago or so and got an answer). Also, its in the zip file in the encyclopedia.
 

That first psion seems rather overpowered, Neophyte. Long range is outstanding for a 2nd level power, the 6d6 is overly good, and the 2d6 per point of augment is outstanding as well. Ranged touch attacks are notoriously easy to achieve. The disadvantage is almost non-existent with the vigor power and the various healing abilities of certain psions.

Maybe a 4th level power . . .

Just my opinion . . . having played and gm'ed my fair share of psions.

Keia
 

Looking at it from a group standpoint… Not that I’m forcing RA to make us into a single 6th level group… ;)

A fighter takes damage but has no trouble finding healing cause of the abilities of the cleric in the party.
 

Nephtys said:
How much wealth do we get at 6th level? Any special conditions or considerations for Valsian Dragonlords?
Do you use the (inflexible and outdated ;)) rules for body slot affinities? What about special materials? Is Mithral available, and what's this about some kind of armoured silk dresses? How does Siphon Power affect plant creatures?
Also, what's the level/CR or the Draconic Pet for a 6th level Dragonlord?

My character will be done soon. I'm having a hard time choosing spells, even though the spells known are so generous, so I might not create more than a couple new ones. I'm submitting a few rough ideas for your consideration.

--
A second level long ranged damagedealer, using the casters own life-force (HPs) to do a lot of damage to the target.
Causes 6d6 damage to one target on a successful ranged touch attack, augment for 2d6 per ppt, and deals one HP of damage to the manifester per d6 (though not for dice gained from Siphon Power). The manifester suffers this damage regardless of wether the power hits or misses its target.

Powerful? Very, but it's somewhat offset by the fact that healing is difficult for psions. They do get access to a healing 3rd level power but that power is weak even when compared to Cure Light Wounds. Hostile Emphatic Transfer requires a touch attack, a dangerous and uncertain thing for a wounded spellcaster.

--

A power that allows the manifester to use Siphon Power on one or several targets for a short amount of time, dealing damage to them proportionate to the number of pluses. Say, at +1 it causes 1d6 damage at +2 it causes 2d6, etc..

--

A power with a long manifestation time that allows the manifester to drain the HPs of her victim to regain her powerpoints (and give her the effects of a Ring of Sustenance for 1 week). Point for point, or if that's too strong 1d4 ppts per level consumed.
Would only be practical against prisoners, and would drain them semi-permanently (in need of Restoration).

--
Hiya, I'm back :)

Siphon Power doesn't actually just take energy from plants, it actually sucks away the lifeforce from nature and a planet itself, so you can't target plant-creatures or even, for instance, carry around trees in a bag of holding to use.

Draconic Pet--a Wyrmling Black is possible, as a Spiked Felldrake (barely, the ECL limit--not CR, ECL--is 8). Very soon you could get a Dragonel, which are cool.

The first power is too strong--it starts off very high and augments too quickly--I actually by random chance had a GM who gave my Vigour-using Psion a magic dagger that did the same thing last Saturday (talk about a weird coincidence), and I mopped the floor in melee while losing out on almost nothing thanks to my Vigour-buffer :)

#2 seems fair, and #3 the mechanic is a bit clunky, but it seems like a neat concept and I think we could make it work.
 

Keia said:
That first psion seems rather overpowered, Neophyte. Long range is outstanding for a 2nd level power, the 6d6 is overly good, and the 2d6 per point of augment is outstanding as well. Ranged touch attacks are notoriously easy to achieve. The disadvantage is almost non-existent with the vigor power and the various healing abilities of certain psions.

Maybe a 4th level power . . .

Just my opinion . . . having played and gm'ed my fair share of psions.

Keia
Keia, looks like we think exactly alike here. And, having played 4 Psion PCs (out of my last 5 characters) and GMed 'em too, I can say that I also have the experience behind my agreement :)
 

Rystil Arden said:
Draconic Pet--a Wyrmling Black is possible, as a Spiked Felldrake (barely, the ECL limit--not CR, ECL--is 8). Very soon you could get a Dragonel, which are cool.

If the ECL is 8 how can he have something that has a higher ECL than his own? (which would be ECL 6)
 

Brother Shatterstone said:
If the ECL is 8 how can he have something that has a higher ECL than his own? (which would be ECL 6)
Technically, the characters in these games have a true ECL of 4 + their class level when comparing them to monsters or normal races with normal classes, so its like having an ECL of lower :)
 

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