Twisted Infinity

Elly~

Nothing immediately springs to mind about the legends of the tunnels, but you have been to the inn in your wanderings and recall a few odd customers there. Sigil, of course you have heard of, the City of Doors, the Cage, the Lady of Pain, the crossroads of the multiverse. You even recall something about travelling through the Fallen Keep Inn to get there, but nothing more specific. The merchant who had bragged to you about going to Sigil through the keep was no warrior, you would guess there are not any great dangers there.

All~

The group arrive outside of the Fallen Keep Inn. The noon day sun shines overhead. They are inside the crumbling walls, looking at the Inn proper, which is far better maintained than the outer walls.

The keep was originally built to protect the caravans which traveled between Ilinshire and Vardanshire at a time where the jungle was inhabited by particularly nasty nation of lizard men. The ocean was also a source of danger, for the same reason there was no sea traffic. The undersea kingdom of Uvasha. Uvasha was ruled by their half divine God-King who treated any ship that sailed over his kingdom to be an invader. He used to claim the coasts as well, but a few hundred years ago, the was a more moderate interruptions of their holy texts and the coastal raiding stopped.

The lizard men were nearly wiped out by a plague and those that did survive, were aided by servants of Pelor, bring large conversions from their bloody war god. The caravan route was essentially safe and the need for the keep evaporated as well.

Almost fifty years ago a group of adventurer were with a caravan when they stopped at the keep. The stumbled on the hidden tunnels and disappeared. Five years later, most of them returned, wealthy and powerful and established the Fallen Keep Inn. Their Grandchildren now for the most part run the Inn.

The group appears to be alone in the inner courtyard, which would be a good indication that a major caravan is not here. You can expect prices to be high here, for the cost of bringing food here is likewise high. While the proprietor does not charge for access to the gate to Sigil, he does have a nice side business of selling feathers.

Inside the large common room of the inn, there are long tables with benches, the walls are lit by lanterns, that are lit even at noon day when they don’t need to be, probably continual flame lanterns. Sitting at one of the long tables alone is a gigantic man armored in ornate black spiked armor. He has a massive blade on his back that looks every bit as nasty as his armor. He is hunched over his drink with his back to the door and does not turn when the party enters.

Sitting away from the armored man is a woman in hooded robes, with an unrecognizable holy symbol around her neck. Her hood is down and her hair is a metallic looking red, her skin is very pale, almost white and when she looks at up at you her eyes are an alien electric green.

Behind the bar, a large bald mad looks up to see who has come into the inn. A smile lights across his face when he sees Elly and he signals the group over.

His name is Daniel the Younger, a massive friendly man, who is also a shrewd businessman, “Elly! As I live and breathe girl, it is good to see you.” Elly had traveled through the keep several years ago on her wanderings, apparently she made an impression.

“I am do hope that you will sing for us before you are about your business.” He says glancing at the rest of the group, “There is no caravan here, so you probably won’t make any money, but I can offer you free drinks to parch your throat.”
 

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Ata walks in, his crystalline eyes drinking in the surroundings, as well as the patrons, within the establishment. He does not speak, as is his way, but remains wary...
 


Dimitri, Servant of Pelor

When Daniel signals them, Dimitri follows Elly and the others over towards the bar.

Once Elly has had a responded to Daniel, Dimitri exends his hand and introduces himself "Greetings good sir, I am Dimitri. Seems to be quite an.. interesting place you have here. By any chance have you had an unusual amount of traffic through recently?"
 

"Thanks, Daniel, you make me wish I dropped by more often. I'd be glad to sing for you if we've got the time, but we're on a rather pressing business... in fact, we're kind of looking for something around here, if you could help us a bit, and save us time, not only I'll sing this time, but I'll put up a real show whenever you ask me. What do you say?"
 

Strange people is not an unexpected thing in a place like this, and Tares tries to not look like if he ignored them and concentrates in the task at hand. "First business, we´re afraid." says as a confirmation to Elli´s words. "We´re here to use the portal."
 

All~

He smiles down warmly at the little bard, nods at Tares comment, and shakes Dimitri's hand.

"I was figuring you all were here to use the portal. Seeing a bunch of strangers appear at our doorstep without the slightest look of travel on them, isn't all that uncommon around here. It usually means they are here to travel to Sigil."

"As far as unusual traffic, well most traffic to and from Sigil is unusual in one way or another, but there has been nothing out of the ordinary about the unusual traffic. Anything specific you are looking for Dimitri?"

"Do you need feathers? We sell them for 25gp a feather and remember you will need two one there, and one back."

"If you are all in a hurry, I can take you down there now." He turns opens the door to the kitchen, "Emily! Watch the counter!" he turns signalling you all to follow, opens a door into a hallway. The stone looks older here, the doors heavier. The hallway ends in a think metal door, which Daniel unlocks. It reveals a narrow stairway leading down.

The stairway ends in an old storeroom and at the back there is another stairway leading down of a different, newer construction. You enter a small room, with a thick metal door.

"Alright, there are two rules, first is easy, No Fiends. Not a one, don't want them here. The second is if you knock on the door to come back and I see something through this view hole here that I don't like, you aren't coming through the door. Just use some common sense and you'll be fine."

"My grandfather fell into these tunnels fifty years ago. He and his friends wandered the tunnels for days before being deposited in Sigil. We walled off all the side tunnels, it is a straight shot to Sigil, but occasionally something will make it's way through." He looks over the assembled group, "but I don't imagine that it will be too much trouble for the likes of you."

"When you return, just rap on the door, someone will be along shortly to open it up. And to save you the problems, the tunnels have some unusual properties, you can't teleport around in them and if you aren't used to them, they will try and confuse you. Don't worry about it, though, even if you get turned around you will only end up back here."

"Now you are sure you don't need any feathers?"
 

With a earthquake of a chuckle, Glangim smiles at the boy, "nay, we've gots our own tickle... we must be on then. To the Doors." He might as well be the first one to be a moving on down the hall, his armor shifting with its cog-like motion, hammer at the hip and shield on the back.
 

Tares nods from his height as Daniel recites the rules (again). "We came prepared, and for what I see we can defend ourselves reasonably well." says. And then to his new companions: "Can everyone see in the dark? A light could attract or warn anything that could be in the tunnels" (an offer to cast Darkvision)
 

All~

"Don't worry too much about beasts that have wandered through. Worst we have seen in years are large rats, though a few years back a nasty beasty, like a wall of goo was killed by some travels. Ugly acid thing."

"I do sell torches for a reasonable 5 silver."

Elly~

When you hear his description and step into the tunnel itself, you think you know where you are. This is part of the Labyrinth. I gigantitic maze of epic proportion made by an insane wizard call Murdrik. Murdrik the Mazer or Murdrik the Mad or Murdrik the Labyrinth Maker. He is said to have been the creator of the Maze spell. Little is known of him other than he was tremendously powerful and nutty as a jaybird.

The Labyrinth was spread all over the world, with hidden entrances and clever teleporters that you did even know you went through. Bizarre creatures, like the gelatanous cube, are said to wander the labyrinth, creations of the mad wizard. There are rumors that Murdrik's treasure lies somewhere in the heart of the Labyrinth, but either no one has ever been able to find it, or have never found their way out again.
 

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