LuisCarlos17f
Legend
Some players would rather a construct as companion because they are in dessert zones where water and food are more difficult to be got.
And we should be careful about potential abuses by munchkins. There is enough imagination to find really crazy ideas from the concept of monster pet subclass.
What if a player wants a (monster) humanoid as "monster pet"?
Blaster-Master from Mad Max III: beyond thunderdome.
Ferra&Tor, from Mortal Kombat X.
Ogre with howdath, in D&D 5th Ed. And let's remember the tayfolk "race" (tayling and tayland) from Krynn. Even in Dragon Compedium there was a race, the dvati, whose "pet" was his twin brother (with a telepathic link), or let's say there was a two bodies sharing the same soul.
And you have forgotten the ultimate monster pet, the most popular, the dragons. Some players want to be a dragon rider, and this concept or archetype as class has been published by some 3rd party.
Also we should remember any players don't want a monster pet but become one, like a nagual (totem witch-warrior with shapeshifter powers to become an animal).
Or a DM could use a special magic and the animal companions would become monster humanoids, with hands and opposite thumbs. Most of times couldn't wear armour but if they are trained as monks...
* If there is a monster pet subclass then somebody will want to use the same mechanic to create a class as a warlord with sidekicks, or even troops (a special monster subtype for humanoids who fight in squads or no-little monsters in packs).
* Other variation of the monster tamer subclass is the sha'ir as a genie summoner. These wouldn't be "magic slaves" but more like "hired workers" but paid with "mana" or magic essence. If she can summon different genies, or these can do different things, it could become a too versatile spellcaster.
* There was (planar handbook 3.5) a monster template about planar creatures infused with positive energy, and they could be summoned by an arcane spellcaster for its healing effects.
* The psionic manifester classes didn't summon planar creatures but they created astral constructs, and theses as no-sentient beings could be sent to explore rooms without worry too much about hidden traps.
* Sorry, I have got a lot of ideas in the head, and maybe these aren't too linked to this thread.
And we should be careful about potential abuses by munchkins. There is enough imagination to find really crazy ideas from the concept of monster pet subclass.
What if a player wants a (monster) humanoid as "monster pet"?

Blaster-Master from Mad Max III: beyond thunderdome.

Ferra&Tor, from Mortal Kombat X.

Ogre with howdath, in D&D 5th Ed. And let's remember the tayfolk "race" (tayling and tayland) from Krynn. Even in Dragon Compedium there was a race, the dvati, whose "pet" was his twin brother (with a telepathic link), or let's say there was a two bodies sharing the same soul.
And you have forgotten the ultimate monster pet, the most popular, the dragons. Some players want to be a dragon rider, and this concept or archetype as class has been published by some 3rd party.
Also we should remember any players don't want a monster pet but become one, like a nagual (totem witch-warrior with shapeshifter powers to become an animal).

Or a DM could use a special magic and the animal companions would become monster humanoids, with hands and opposite thumbs. Most of times couldn't wear armour but if they are trained as monks...
* If there is a monster pet subclass then somebody will want to use the same mechanic to create a class as a warlord with sidekicks, or even troops (a special monster subtype for humanoids who fight in squads or no-little monsters in packs).
* Other variation of the monster tamer subclass is the sha'ir as a genie summoner. These wouldn't be "magic slaves" but more like "hired workers" but paid with "mana" or magic essence. If she can summon different genies, or these can do different things, it could become a too versatile spellcaster.
* There was (planar handbook 3.5) a monster template about planar creatures infused with positive energy, and they could be summoned by an arcane spellcaster for its healing effects.
* The psionic manifester classes didn't summon planar creatures but they created astral constructs, and theses as no-sentient beings could be sent to explore rooms without worry too much about hidden traps.
* Sorry, I have got a lot of ideas in the head, and maybe these aren't too linked to this thread.
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