• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Ultimate X-Force 2: Seven Deadly Sins

Shadowjack sighs. "We have rather put ourselves in a corner, haven't we? It's possible that Ursa Major isn't even in the building yet, in which case any immediate action on our part is just going to warn him off and leave us looking incredibly foolish, or even legally culpable."

After a moment's consideration, he shrugs. "Ah, what the hell. At the very least, there will be a few more people inside that we can ask."
 

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"As to the skylight versus front door question I'm headed nowhere fast without some help so I'll leave it up to you guys to decide what kind of entrance we need. The only thing I'll ask is that we let at least some of them live long enough to give us info. Let's rock and roll gentlemen"
 

"Skylights would be my vote, 'porting in. Less likely to trip defenses that way - and I've already seen the room we'll be porting into, not like the other side of this door. Sound good?"
 


The four of you gather around Shadowjack, the world bends, and you find yourself inside a simply appointed room with a conference table in the middle and a small kitchenette off to the side. Above your head is a skylight. There are double doors leading to a hallway, one of which is open.
 


Shadowjack shrugs to Sunspot. In the barest of whispers, he says, "Stay here and wait, or search the joint? I'd prefer the latter, if only to keep the initiative."
 


Into the Woods

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