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D&D (2024) Uncommon items - actually common?

Maxperson

Morkus from Orkus
No,,, "The Weave" is a specific & fairly deep bit of FR specific lore linked to FR specific gods through that FR specific lore. Magic on Athas is extremely different and those differences are a big part of the setting.
Not according to 5e. According to 5e the Weave is just what the local FR folks call their source of magic.

"Mortals can't directly shape this raw magic. Instead, they make use of a fabric of magic, a kind of interface between the will of a spellcaster and the stuff of raw magic. The spellcasters of the Forgotten Realms call it the Weave and recognize its essence as the goddess Mystra, but casters have varied ways of naming and visualizing this interface. By any name, without the Weave, raw magic is locked away and inaccessible"

It's right there in black and white on page 205 of the PHB. It has different names and ways of visualization. It's simply the local setting's source of magic. Not the Weave across all worlds.
 

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Minigiant

Legend
Supporter
That's cool world building, but it's not the default for D&D.
The default is "🤷🏾‍♂️ funny puns and meme references"

Within world, it is never explained outside of the "God(dess) Of Magic manages our version of the Weave and what spells cost and why is only known to them".
 

tetrasodium

Legend
Supporter
Epic
Not according to 5e. According to 5e the Weave is just what the local FR folks call their source of magic.

"Mortals can't directly shape this raw magic. Instead, they make use of a fabric of magic, a kind of interface between the will of a spellcaster and the stuff of raw magic. The spellcasters of the Forgotten Realms call it the Weave and recognize its essence as the goddess Mystra, but casters have varied ways of naming and visualizing this interface. By any name, without the Weave, raw magic is locked away and inaccessible"

It's right there in black and white on page 205 of the PHB. It has different names and ways of visualization. It's simply the local setting's source of magic. Not the Weave across all worlds.
All you are accomplishing here is providing a demonstration of how the PHB encourages toxic player behavior. Unsurprisingly I've seen a player cite that same passagewhile reading from the book in an effort to correct eberron's lore after I presented it at the table. It's hard to find any redeeming qualities in that waste of ink.
 

As far as I remember, I don't think the 5e rulebook take on the Weave (there is a source of magic thingie in each world, and in FR they call it the Weave). That's basically all. Then, instead of saying Local Thingie, they use Weave to describe that the Thingie is necessary for magic, so that there may be area where there is no Local Thingie (= no magic zones are possibles by the rules), the Local Thingie isn't necessary the same Local Thingie everywhere, say that both arcane and divine magic rely on it, and that an antimagic shell moves the Local Thingie around to create its effect. There is nothing contradictory, as far as I know, in 5e take with how Eberron does magic. The fact that the Local Thingie is called the Weave in Faerun is aknowledged, as well as the existance of many other names, and they only use Weave as a name (I suppose because they would find Local Thingie distracting and less mysterious).
 

All you are accomplishing here is providing a demonstration of how the PHB encourages toxic player behavior. Unsurprisingly I've seen a player cite that same passagewhile reading from the book in an effort to correct eberron's lore after I presented it at the table. It's hard to find any redeeming qualities in that waste of ink.

Colour me intrigued by your irritating player. Do you mind sharing how he tried to used the word of the rule against Eberron setting? That FR scholars call their interface the Weave and say it's linked to Mystra instead of their left shoe doesn't invalidate that Eberron scholars concurs its a field created by the Ring of Siberys, that arcane magic is directly modifying this field to create effect and that divine magic is either a direct access to the field (when you're worshipping your left shoe) or a standardized set of methods to use a belief pool to access this field (set of method that may or may not have been devised by a god). It only tells us that FR scholars are very ignorant when it comes to other worlds and would be dumbfounded that magic works without Mystra if they planeshifted to Eberron.

On a more general point, I agree that the whole passage isn't providing any rule, so is probably best left outside of a rulebook, as magic working is best explained in a setting book on one hand, and this passage doesn't explain anything on the other hand. So it's quite close to a waste of ink.
 
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Maxperson

Morkus from Orkus
All you are accomplishing here is providing a demonstration of how the PHB encourages toxic player behavior. Unsurprisingly I've seen a player cite that same passagewhile reading from the book in an effort to correct eberron's lore after I presented it at the table. It's hard to find any redeeming qualities in that waste of ink.
Whoever told you that was wrong. It clearly says the Weave is how FR folks refer to their magic source. And others are different.

Anyway, there's not much else to say. 5e said exactly what I told you it said. The "Weave"(source of magic) exists in some form in any setting that has magic unless the DM changes things. That doesn't mean that they are all identical to the Weave or that they all come from a goddess of magic. You could have a "Weave" called the Force that draws a minor part of magic from every living things to create a magical field. Or do it like Eberron does. Or a different way.
 

Minigiant

Legend
Supporter
The whole "source of magic" thing only exists as an excuse for why D&D magic spells use hard rules and why casters of different types can use the same spells instead of the old days where every class had their own spells.

So a Evoker Wizard, Light Cleric, Fiend Warlock, Wildfire Druid, and Red Dragon Sorcerer all use the same Fireball spell that explodes in an unnatural circle.
 

Vaalingrade

Legend
The whole "source of magic" thing only exists as an excuse for why D&D magic spells use hard rules and why casters of different types can use the same spells instead of the old days where every class had their own spells.

So a Evoker Wizard, Light Cleric, Fiend Warlock, Wildfire Druid, and Red Dragon Sorcerer all use the same Fireball spell that explodes in an unnatural circle.
Instead of just assuming that 'fireball' is the game's ways of describing a number of different effects.
 

Minigiant

Legend
Supporter
Instead of just assuming that 'fireball' is the game's ways of describing a number of different effects.
Because that's not the popular view.

Or more accurately..

D&D fans want when Jane casts Thunderwave, it does the same thing as John's Thunderwave and Jin's, June's and Jean's.

Because D&D is almost defined by its hard rules in its magic spells and magic items.

The Weave is the excuse to have the shortcut of reusing these hard spells.
 

Maxperson

Morkus from Orkus
The whole "source of magic" thing only exists as an excuse for why D&D magic spells use hard rules and why casters of different types can use the same spells instead of the old days where every class had their own spells.
That's not correct. The sources of magic "thing" also exists to give the multiverse verisimilitude. Having information about where magic comes from adds to that.

You also have the ability to create a setting where those "hard rules" don't hold true. World building is a great thing.
 

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