D&D 5E Undead Apocalypse!


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gargoyleking

Adventurer
After a short time of experimenting with his new magic item, Galahad went back to the cabin. This time he opened a scroll case and removed a thin stack of parchment paper and some writing supplies. And then he set to work. Were anyone to look in on him, they would find some arcane diagrams and writing in a precise hand. As for the priest himself, he worked almost as if possessed. In the end, 6 pages lay filled and after sanding and drying, Galahad stood to stare down at his work in satisfaction. Then, he packed them neatly back into the scroll case.
 

Neurotic

I plan on living forever. Or die trying.
The Captain reconsiders

After all the hubbub with the adventurers and the cards is resolved, Amil comes forward toward The Captain.

"Good day to you, good Captain. My name is Amil of Deneir, Scribe of Oghma, One True Historian and Runekeeper. Blessed be this voyage and blessed those that are virtuous. I ask your permission to come aboard your TWO ships."

The emphasis is subtle but clear. The Captain already profited by this journey even if he doesn't get anything else.

OOC: I will go from here assuming the permission is granted.
"If I may suggest, Captain, we could repair these ships quicky and safely once we're in a sheltered cove. There must be someone among you all that knows how to draw. And one of the magic items here can create what is needed to repair the ship. Or food and water if there is no shelter close by. And remember that you're alive because we're here and you now have two ships. The Gods provide the righteous and The Wise say: Keep your lives free from the love of possessions and be content with what you have, because God has said, 'Never will I leave you; never will I forsake you.' And here we are - you went out when no one else dared - and, lo and behold, here you are, with two ships instead of one. Dishonest money dwindles while those honestly gathering bit by bit prosper."


OOC:
The idea is that The Captain maybe relinquishes his claim on any of the magical items and we help them by repairing the ships - mending spell [MENTION=6865745]gargoyleking[/MENTION] ? If we have to we can paint what we need including better ship sides - but idealy we would save those for when we really need them. What do you all think?

We COULD offer him bag of holding, but I believe it is too useful for the party (imagine all the food we could bring) to give it to mercenary captain.

[MENTION=4936]Shayuri[/MENTION], [MENTION=6805410]Fradak[/MENTION], [MENTION=6803188]VLAD the Destroyer[/MENTION]

A small wooden box. --> Marvelous Pigments
A ratty bag on it side with some of the gold spilling out of it. --> Bag of Holding
A cloak dropped over the captain's chair with spiderweb designs interwoven throughout. --> Cloak of Arachnida --> Tycho
In the cloak, you find another small box, and in that deck of cards. They're made of ivory. --> Deck of Many Things
A pair of goggles stylized as eagle eyes, complete with a beak that goes over the nose. --> Eagle Eyes --> Galahad
A nice leather backpack with a number of pouches --> Handy Haversack --> Amitiel
A large, corked metal flask --> Iron Flask --> BUNNY

Non-magic
Each ship has 10,000 gp scattered in piles. Also, in each ship has a few items.
A Fine Gold Chain set with a Fire Opal
Platinum Bracelet set with a Sapphire
An Eye patch with a mock eye set in blue sapphire and moonstone
A Gold Circlet set with four aquamarines
An Embroidered glove set with jewel chips
An old masterpiece painting of the Drow city of Menzoberranzan
A small, fine wooden box weighing 1 pound.


OOC:
[MENTION=6855204]tglassy[/MENTION], I changed my patron to Deneir, Scribe of Oghma - more connections to libraries and runes, less bardic tales - same general focus.
 

tglassy

Adventurer
OOC: Because of the Crit in rolling for persuasion, he will take just one magical item. It looks like that will be the paints.


A few hours later, the captain manages to steer the ship into the cove where they set about making repairs. The ships are in well enough order, but were previously tended by those who did not eat, sleep, nor breath. They needed a lot of work to be sail worthy for real, live folk.

The captain tells you such, and has his men going about, making said repairs.

While fleeing the ship, you managed to get most of your food and water from the hold, though all other supplies are gone. You have enough to last you for ten days or so. You can go forward, to the Forest, which is four days away (3 if you go fast, 5 if you go carefully). It's possible you'll be able to find food there, though not guaranteed. The forest is crawling with Undead, from all scouting reports, and a mist has almost permanently settled into it.

You may also choose one of the other options at the beginning of the game, if you like. Or you can go back to the city and regroup.

What do you do?
 

Neurotic

I plan on living forever. Or die trying.
Amitiel finally finds himself alone with the party around the campfire at the very edge of the sealine after he negotiated with the captain. He seats himself and takes a small portion of food.
"Strange, how little things mean so much in this world. What do you plan to do next? We should ensure the crew can return safely, find some water and food here if possible. But we shouldn't really waste time. As soon as they are seaworthy they should return to the city. The caster captains will not die in the water and it is risky going the same way. But short detour should be safe for them."

OOC: Short reminder:
Forest: food for the city
Mines / mountains: weapons/armor
Sea: enabling faster travel
Desert: Lost city - possibly safer for the general populace
Icewind Dale: a source of the undead
 

gargoyleking

Adventurer
Galahad looks confused for a moment at Ametiel's suggestion of letting the ships depart. Then he realizes that the Aasimar may not fully understand their current mission and the dire need of it's completion.

"This mission is more about the city. Food supplies are at the crisis point, and we are all that stands in the way of mass starvation. If we could fill both holds and these magical bags, with food, we may yet be able to hold off the disaster long enough to put our minds to some more long-term goals."
 

Shayuri

First Post
"ALSO!" shouts Bunny, with impressive lung capacity for someone so small, "The woods are a bastion for the vile undead! We should burn them all like matchsticks on our way back out!"

Had someone secreted one last card draw from the Deck before it had vanished.

Oh yes.

She was already planning her memoir. There and Back Insane; A Gnome's Journey into Madness, and The Comforts of Her Return to Calming Sanity.

But how to print on obsidian plates with ash? Alas!

"But yes, food and so on, we'll need the ships. Shan't have time to make new ones when we're fleeing desperately ahead of the bramblefiends."
 

Fradak

Explorer
Tycho took a small crystal bead from his pocket and started whispering some dark words to it. Then suddenly, an energy field emanating from the pearl appeared, forming a dome around the the five companions.

"Let's make a plan."

OOC: Cast Leomund's Tiny Hut. Can you pin point where we are on a map?
 


Neurotic

I plan on living forever. Or die trying.
OOC: Bump.

Also, let me know if you’re ready to set off. I’ll give you a long rest till morning.

I believe we're all set: we're preparing for long rest and our departure in the morning. Setting up camp, preparing for the travel, making "a fort" for the sailors who will repair the ships. The sailors will be ready to sail in case of undead attack. And we can only hope they will be close by when we return :)

Does that sums it up?

Other things:
Can Thieves cant be learned as "normal" language? i.e. by paying money (and obviously having a tutor, which I can hopefully get in the city)
 

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