Someone
Adventurer
Seeing the danger the ship faces, Halima calls everyone to the hold. There you cut the serpent, allowing the tail to freely sink in the ocean. Meanwhile, a sudden tilt of the ship makes the rope that was holding the other snake to snap like a cotton thread [hauling the serpent is way beyond what the spell can do, and the monsters weights around 15 metric tons]
The second serpent is finally cut –thanks to your magic weapons- and the ship is freed. Much to your relief, Shin´nairo climbs through the hole when you believed her lost forever. However, seriously damaged as is, the Jolly Dolphin won´t last too much in the storm, and there´s no way to repair now the huge holes and the mast. You all contribute in what you can, working and healing [Amira spends the spells and 9 wand charges]; a desperate effort to last one more hour.
After an eternity, the ship comes to a sudden stop. The sound of splintered wood fills the air when a rock rips part of the ship´s belly, and you are throwed like dolls all over the deck. The incandescent line of a lightning shows land one hundred yards in front of you.
The second serpent is finally cut –thanks to your magic weapons- and the ship is freed. Much to your relief, Shin´nairo climbs through the hole when you believed her lost forever. However, seriously damaged as is, the Jolly Dolphin won´t last too much in the storm, and there´s no way to repair now the huge holes and the mast. You all contribute in what you can, working and healing [Amira spends the spells and 9 wand charges]; a desperate effort to last one more hour.
After an eternity, the ship comes to a sudden stop. The sound of splintered wood fills the air when a rock rips part of the ship´s belly, and you are throwed like dolls all over the deck. The incandescent line of a lightning shows land one hundred yards in front of you.