*Deleted by user*
I didn't say they didn't play rangers.
I didn't say they aren't ranger fans.
I am saying they aren't true fans or the true fans got outvoted. Because little is shown that they got into the mentality of why a ranger exists and why it would have what it does. Also a true fan of the ranger wouldn't all so many errors (Primal awareness, concentration)
It feels too much of trying to make someone eles's ranger and not trying to make a ranger that makes sense.
I didn't say they aren't ranger fans.
I am saying they aren't true fans or the true fans got outvoted.
You forgot to add in "and the Warforged, and the Artificer, and the Favored Soul, and the Spell-less Ranger and the Mystic, they can't win."
Thus far every single UA article they've released with player options for playtesting has been defined as "the worst thing they've done" by somebody.
But then, I also think that anything they had done would have made people unhappy.
Which...has nothing to do with the assassination thing I was responding to.
You're the second person that seems to want to say something, and who quotes me to say that thing, even though they don't seem to be replying to the thing they are quoting. Did I say something that seemed highly generic in that quote or something? Was it unclear I was responding about assassinations?
Reminds me of the conversations when a movie studio releases who was cast to play a favored role.
This kinda proves to me that there aren't any true ranger fans on the design team now if were any.
I really don't want them to fix the ranger by adding a new version. Fix the Beastmaster ranger.
Yes, it seemed unclear. Ristamar wrote that an assassin could perform two assasinate attacks with Ambuscade. You indicated they could do so with any feature that granted multiple attacks.
"Sure but you could do that with any multiclassing that grants multiple attacks, or any feat that grants a bonus action attack, etc.. You still need to gain the surprise, which is the hard part."
Which is somewhat incorrect. Multiple attacks from "extra attack" or a bonus attack from an offhand weapon occur during the assassin's turn, so they can only apply sneak attack once despite having multiple attacks. Ambuscade is a separate turn, thus the double SA damage/crit can occur an additional time in the same round (once during Ambuscade turn, once during regular). That is what makes it different (2 crit sneak attacks vs 1), whereas you implied its the same.