Neonchameleon
Legend
All of which show rather less thought than any class since the 1E Monk.
The 1e monk had quite a lot of thought put into it - but almost no explanation. If you look at the 1e monk as a thief variant it's not too bad - it's better at falling off walls, running away, and playing dead than the thief and isn't quite as out of the running as the thief at high levels. It's still absurdly weak - but the thief was little better.
Any thoughts on the upcoming release? Anything I should absolutely ban or allow?
Weapon Specialisation is needed - even at low levels without it the cleric is simply better than the fighter (same armour, weapons about as good against medium targets, and they get to cast spells). The Barbarian is a simple trap - hideously underpowered due to the horrible XP chart and loss of magic, and messes up the party dynamics. The Cavalier played as indicated is a Darwin Award waiting to happen while played smartly is like a more powerful fighter.
Method V has one excuse. If you want to give people a reason to play humans.