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UA Unearthed Arcana: Sorcerer and Warlock

There's a new Unearthed Arcana from WotC today, hot on the heels of the recent one for barbarian and monk. "Two classes, the sorcerer and the warlock, discover new playtest possibilities this week. The sorcerer receives a new Sorcerous Origin feature: the Aberrant Mind. Meanwhile, the warlock gains a new Otherworldly Patron feature: the Lurker in the Deep. We’ve also included a new cantrip: mind sliver."

Screenshot 2019-09-05 at 23.57.22.png
 
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Comments

Parmandur

Legend
Judging by this interview, it doesn't seem like they are considering that.

And even if they were, that 1d4 accuracy boost would blow them out of the water anway.
It's interesting that he brings up the Archivist in particular: I think they might have a plan for that Subclass next year.
 

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Kobold Avenger

Adventurer
Judging by this interview, it doesn't seem like they are considering that.

And even if they were, that 1d4 accuracy boost would blow them out of the water anway.
There's nothing in that interview that denies there being other psionic cantrips considered that could do other values of damage or have other effects from Mind Silver.
 


Parmandur

Legend
Soooooo, I'm no big Magic: The Gathering expert, but some digging around shows that Psionic/Telepathic themed stuff in Magic is always Blue Mana related...related to the sea and spooky things in the depths...much like these two Subclasses.

Indeed, running out the "they are going to Zendikar in D&D next year" hypothesis, the Archivist might have been a stealth test for M:tG setting assumptions, and last months Subclasses might have been Color Wheel related (I'm thinking Green). Maybe next month we'll see some Black or White flavored Subclasses...
 

cbwjm

Hero
If you're thinking MtG for the last couple of UAs, then I'd say that the barbarian was a red subclass. It's the magic of chaos and that subclass seemed pretty chaotic with its surge abilities. The monk I'd see as either blue or white. Both of the sorcerer and warlock subclasses could be blue. I'd have to read the sorcerer subclass again, if related to madness then it might lean more to black which also has some mind magic style spells, normally debilitating style mind spells. So you might see spells like charm and dominate person in blue but spells like crown of madness and dissonant whispers might be black.

I think about this sort of stuff far too much...
 

Parmandur

Legend
If you're thinking MtG for the last couple of UAs, then I'd say that the barbarian was a red subclass. It's the magic of chaos and that subclass seemed pretty chaotic with its surge abilities. The monk I'd see as either blue or white. Both of the sorcerer and warlock subclasses could be blue. I'd have to read the sorcerer subclass again, if related to madness then it might lean more to black which also has some mind magic style spells, normally debilitating style mind spells. So you might see spells like charm and dominate person in blue but spells like crown of madness and dissonant whispers might be black.

I think about this sort of stuff far too much...
It is not morbidly themed so much as explicitly slimy monster themed...
 

Parmandur

Legend
If you're thinking MtG for the last couple of UAs, then I'd say that the barbarian was a red subclass. It's the magic of chaos and that subclass seemed pretty chaotic with its surge abilities. The monk I'd see as either blue or white. Both of the sorcerer and warlock subclasses could be blue. I'd have to read the sorcerer subclass again, if related to madness then it might lean more to black which also has some mind magic style spells, normally debilitating style mind spells. So you might see spells like charm and dominate person in blue but spells like crown of madness and dissonant whispers might be black.

I think about this sort of stuff far too much...
So, looking at last months UA more closely, I think you are right that if it were M:tG themed, Red would be appropriate: several Red Enchantments seem to fit in with the "Astral Self" Monk's abilities, such as the cards "Extra Arms" and "Imposing Visage."

We'll see if we get a Radiant Healer Wizard or Necromantic Ranger or whatnot in the future. .
 

Judging by this interview, it doesn't seem like they are considering that.

And even if they were, that 1d4 accuracy boost would blow them out of the water anway.
The "error" n that video really needs to be how it works - only affects intelligence saves.

I also think I would remove it from the wizard spell list and make it sorcerer/warlock/archivist only.
 



Blazestudios23

Explorer
But there is...you say to your DM, "Hey, could I play a character that's like a warlock, but with Int or Wis as their casting stat?"
Of course, but if you show up to organized play or like to use D&D Beyond, there's were the trouble begins. Not that this can't be gotten around, but I feel like Warlock is the one class that should multiple ability options, as each patron type fits better with a different ability.
 

cbwjm

Hero
Of course, but if you show up to organized play or like to use D&D Beyond, there's were the trouble begins. Not that this can't be gotten around, but I feel like Warlock is the one class that should multiple ability options, as each patron type fits better with a different ability.
I would like that functionality for DnDBeyond as well. You can update spell DCs/Attack bonuses manually but it would be nice to be able to have a toggle that lets you switch all instances of Charisma in a class like the warlock over to intelligence or wisdom instead. I actually requested that in one of the threads on the DnDBeyond forums.
 

doctorbadwolf

Heretic of The Seventh Circle
I would like that functionality for DnDBeyond as well. You can update spell DCs/Attack bonuses manually but it would be nice to be able to have a toggle that lets you switch all instances of Charisma in a class like the warlock over to intelligence or wisdom instead. I actually requested that in one of the threads on the DnDBeyond forums.
Could probably do a workaround for it with a magic item that changes your casting stat?
 

Blazestudios23

Explorer
I would like that functionality for DnDBeyond as well. You can update spell DCs/Attack bonuses manually but it would be nice to be able to have a toggle that lets you switch all instances of Charisma in a class like the warlock over to intelligence or wisdom instead. I actually requested that in one of the threads on the DnDBeyond forums.
They need to make some skills ability score base changeable too. For example, a hippy with a guitar will always be more intimidating than a seven foot tall half orc-barbarian, who spends all his days working out but isn't so good at social skills.

But that's part of the problem with Charisma, it's become the catch all for all things not thought of by Gygax, and accounts for things that aren't even correlated, like will power and degree of likableness. The collage party girl is very likable but has almost no will power, a despot would have a strong will but would probably not be well liked. Per the dictionary Charisma is likableness, and power of persuasion.
 

CleverNickName

Limit Break Dancing
Intimidate doesn't necessarily have to be linked to the Charisma skill. The DM is allowed to call for a Strength (Intimidate) check for a scary barbarian, just as he is for a Dexterity (Persuasion) check for a tobacco auctioneer.
 

Blazestudios23

Explorer
Intimidate doesn't necessarily have to be linked to the Charisma skill. The DM is allowed to call for a Strength (Intimidate) check for a scary barbarian, just as he is for a Dexterity (Persuasion) check for a tobacco auctioneer.
Yes, obviously. The point is that D&D Beyond should allow options to change the base ability score for skills.

I have a few other gripes with intimidate and the overuse of Charisma as the class ability score, but it has nothing to do with D&D Beyond.
 



cbwjm

Hero
They need to make some skills ability score base changeable too. For example, a hippy with a guitar will always be more intimidating than a seven foot tall half orc-barbarian, who spends all his days working out but isn't so good at social skills.

But that's part of the problem with Charisma, it's become the catch all for all things not thought of by Gygax, and accounts for things that aren't even correlated, like will power and degree of likableness. The collage party girl is very likable but has almost no will power, a despot would have a strong will but would probably not be well liked. Per the dictionary Charisma is likableness, and power of persuasion.
You can customise it on the character sheet to another ability score. There are quite a few things you can mess around with like changing a fighter's saves from strength and constitution to intelligence and wisdom (if you wanted). You can grant half proficiency, proficiency, and expertise to saves and skills and grant extra feats above what PCs normally have. I was actually surprised at the amount of customisation they have on the sheet.
 

MechaTarrasque

Adventurer
I wouldn't be shocked if they eventually come up with some kind of school of law wizard that specializes in complicated contracts with patron-type entities. It could have access to the warlock spells and maybe get an chainlock style familiar (that you have to give up your action to have attack, so don't get too excited). I know it isn't the same thing as int warlock, but I think it as close as it will officially get (if it ever gets made).
 

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