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5E Unearthed Arcana: Sorcerer and Warlock

There's a new Unearthed Arcana from WotC today, hot on the heels of the recent one for barbarian and monk. "Two classes, the sorcerer and the warlock, discover new playtest possibilities this week. The sorcerer receives a new Sorcerous Origin feature: the Aberrant Mind. Meanwhile, the warlock gains a new Otherworldly Patron feature: the Lurker in the Deep. We’ve also included a new cantrip: mind sliver."

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Comments

Parmandur

Legend
I’ll have to look back at the last year of UAs. I don’t recall Giant Soul being in.

Regardless, Crawford let us in on a general design guideline. He also noted that sometimes an option is popular in general, but not specifics, so it goes back to the drawing board.

You put too much stock in every little statement by the design team. Every statement in an interview or twitter thread isn’t inscribed on a stone tablet.
Yeah, it was up just over a year ago. Best case scenario, it's back on the drawing board. Doubt it will come down again anytime soon.
 

doctorbadwolf

Adventurer
Yeah, it was up just over a year ago. Best case scenario, it's back on the drawing board. Doubt it will come down again anytime soon.
Or it will be cannibalized for something else, or will sit in limbo until a Dark Sun book is in the works, or any number of things, sure. My point was simply that we don’t know.

Given how sparse that document was, it might even help, as there is ample room for a full setting book.
Absolutely. The idea that those articles constitute a finished setting document is pretty strange. They are less official than UA options!

I’d love to see a book the size of Rising that explores at least 2-3 MtG worlds, a couple classic DnD worlds, and delves into world building and world/planes hopping campaigns.
 

gyor

Adventurer
What would Zendikar's setting niche be?

Eberron is pulpy Noir and wide magic

Forgotten Realms is Epic Heroic Fantasy

Greyhawk Griittier Fantasy, Sword and Sorcery

Darksun is Post Apocolyptic Fantasy

Ravenloft Horror and Gothic Fantasy

Spelljammer is Space Odyssey Fantasy

Planescape is Philosophy and Planar Fantasy

Dragonlance is Sagas

Ravnica is extreme Planetary Urban Fantasy and Magitech.

Heck even Theros which is coming out before Zendikar has it's niche which is really popular right now, Greek Mythology inspired Fantasy

So what is Zendikar's niche? Especially since the next block is post Lovecraftian Horror (which FR has in spades already in many ways, in abdunance).
 

gyor

Adventurer
Or it will be cannibalized for something else, or will sit in limbo until a Dark Sun book is in the works, or any number of things, sure. My point was simply that we don’t know.



Absolutely. The idea that those articles constitute a finished setting document is pretty strange. They are less official than UA options!

I’d love to see a book the size of Rising that explores at least 2-3 MtG worlds, a couple classic DnD worlds, and delves into world building and world/planes hopping campaigns.
That could work actually, MtG setting tend to be a lot smaller then D&D settings, with a only a couple of exceptions such as Dominara or Ravnica.
 

Parmandur

Legend
What would Zendikar's setting niche be?

Eberron is pulpy Noir and wide magic

Forgotten Realms is Epic Heroic Fantasy

Greyhawk Griittier Fantasy, Sword and Sorcery

Darksun is Post Apocolyptic Fantasy

Ravenloft Horror and Gothic Fantasy

Spelljammer is Space Odyssey Fantasy

Planescape is Philosophy and Planar Fantasy

Dragonlance is Sagas

Ravnica is extreme Planetary Urban Fantasy and Magitech.

Heck even Theros which is coming out before Zendikar has it's niche which is really popular right now, Greek Mythology inspired Fantasy

So what is Zendikar's niche? Especially since the next block is post Lovecraftian Horror (which FR has in spades already in many ways, in abdunance).
Zendikar is Points of Light, filtered through Heavy Metal album art.
 

vincegetorix

Jewel of the North
There's also 2 new settings for MtG coming next year:
  • One with a heavy fairytales theme, reminds me of Shrek :p
  • Another one with only a few infos out for now, but it revolves along being a monstruous creatures - I could see those subclasses fitting this one.
 

Xenonnonex

Explorer
What would Zendikar's setting niche be?

Eberron is pulpy Noir and wide magic

Forgotten Realms is Epic Heroic Fantasy

Greyhawk Griittier Fantasy, Sword and Sorcery

Darksun is Post Apocolyptic Fantasy

Ravenloft Horror and Gothic Fantasy

Spelljammer is Space Odyssey Fantasy

Planescape is Philosophy and Planar Fantasy

Dragonlance is Sagas

Ravnica is extreme Planetary Urban Fantasy and Magitech.

Heck even Theros which is coming out before Zendikar has it's niche which is really popular right now, Greek Mythology inspired Fantasy

So what is Zendikar's niche? Especially since the next block is post Lovecraftian Horror (which FR has in spades already in many ways, in abdunance).
Zendikar's setting niche is bismuth and hedrons.
 

Parmandur

Legend
Zendikar's niche could be exploration
  • 3D battles/challenges
  • Improved rules for navigating this changing world
  • New environmental effects stated as creatures or complex traps, like 4e did
Whether they do it next year, or in 2036, I'd like to see them do a proper Zendikar D&D book eventually. The setting is perfect for D&D, and lots of room for development.

I'm all down for any Magic crossover, D&D revival, or new setting, honestly.
 

doctorbadwolf

Adventurer
I really want to see a world of archipelagoes instead of continents, with no single landmass larger than real world Australia or maybe even no bigger than Indonesia.

With core cultures in the focused-upon area representing Oceanic/Pacific Islander cultures and mythology, and delving into other less well explored areas of inspiration as well, it would pack a lot of new ideas into a fantasy world, and present a very different type of world with different assumptions and challenges.
 

Paul Farquhar

Adventurer
Yeah, it was up just over a year ago. Best case scenario, it's back on the drawing board. Doubt it will come down again anytime soon.
My suspicion: it's not just the subclass that was shelved, it was the whole book. If you remember, round about that time the Wayfinder's Guide was released with the rider "if it sells well we will release a print book". Which means they must have had a Plan B for if it didn't sell well. The Giant Soul would have featured in Plan B.
 

Paul Farquhar

Adventurer
I really want to see a world of archipelagos instead of continents, with no single landmass larger than real world Australia or maybe even no bigger than Indonesia.

With core cultures in the focused-upon area representing Oceanic/Pacific Islander cultures and mythology, and delving into other less well explored areas of inspiration as well, it would pack a lot of new ideas into a fantasy world, and present a very different type of world with different assumptions and challenges.
I seem to recal discussion of adapting Earthsea to D&D, possibly in 1980s White Dwarf.
 

Parmandur

Legend
My suspicion: it's not just the subclass that was shelved, it was the whole book. If you remember, round about that time the Wayfinder's Guide was released with the rider "if it sells well we will release a print book". Which means they must have had a Plan B for if it didn't sell well. The Giant Soul would have featured in Plan B.
Reasonable speculation: at least half the reason they don't tell us about their books until a few months beforehand is so they can rearrange things without causing a ruckus. But if that is the case, maybe there is still hope for the Giant Soul...
 

Undrave

Explorer
As was mentioned I hope we see a Paladin and Druid build that specializes in fighting planar incursion.

Another idea for a new Druid subclass would be a new one that uses Wildshape in combat, but in a different way to the Moon Druid.
 

Leatherhead

Possibly a Idiot.
In a book that features Psionics, I suspect there's probably going to be cantrips that do even more damage than 1d6 and require an intelligence save. They probably won't have rider effects though.

Intelligence looks to be the go to saving throw for many attacks that do psychic damage.
Judging by this interview, it doesn't seem like they are considering that.

And even if they were, that 1d4 accuracy boost would blow them out of the water anway.
 

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