Azaar said:Yeah, mithral chainmail would be nice. IIRC, you still have to have Armor Proficiency (medium) before you can wear the chainmail proficiently, though. At least, that's the way I've understood it to be from what I've heard here and at the WoTC forums.
3.5 FAQ said:Is a character proficient with light armor, such as a
rogue, considered to be proficient with mithral breastplate?
What about a character proficient with medium armor,
such as a barbarian—is he considered proficient with
mithral full plate armor?
The description of mithral on page 284 of the DUNGEON
MASTER’s Guide is less precise than it could be in defining how
it interacts with armor proficiency rules. The simplest answer—
and the one that the Sage expects most players and DMs use—
is that mithral armor is treated as one category lighter for all
purposes, including proficiency. This isn’t exactly what the
DUNGEON MASTER’s Guide says, but it’s a reasonable
interpretation of the intent of the rule (and it’s supported by a
number of precedents, including the descriptions of various
specific mithral armors described on page 220 of the DUNGEON
MASTER’s Guide and a variety of NPC stat blocks).
By the way, does anyone know where a list of LA +1 templates are? The cheapest one I've found so far is a Libris Mortis[/b] template: the half-vampire at LA +2. I'm gonna look through my other 3.5 books and see what there is.
STR 16 +3
DEX 17 +3 (+1 at 4th level)
CON 14 +2
INT 10 +0
WIS 18 +4
CHA 8 -1
HD 6d8 + 12 (55 hp)
Initiative: +4 (3 Dex + 1 Quick to Act)
AC 17 (+3 Dex, +4 Wis)
[using normal method]; [using fractional base]
Fort 8 (6 base + 2 Con); 8 (6.5 base + 2 Con)
Ref 11 (8 base + 3 Dex); 12 (9 base + 3 Dex)
Will 12 (8 base + 4 Wis); 13 (9 base + 4 Wis)
BAB +3 (2 Ssg + 1 Mnk + 0 Ssn); +4 (2.25 Ssg + 1.5 Monk + .75 SSn)
Skills: Total = Ranks + Ab Mod + Misc
Balance 10 = 5 + 3 + 2
Concentration 11 = 9 + 2
Hide 11 = 8 + 3
Jump 10 = 5 + 3 + 2
Know (History) 1 = 1
Know (Local) 1 = 1
Know (The Planes) 1 = 1
Martial Lore 1 = 1
Move Silently 11 = 8 + 3
Sense Motive 13 = 9 + 4
Tumble 14 = 9 + 3 + 2
Feats:
1) Simple Weapons Proficiency
1) Martial Melee Weapons Proficiency
1) Light Armor Proficiency
1) Adaptive Style
1) Unnerving Calm
2) Monk Weapons Proficiency
2) Improved Unarmed Strike
2) Stunning Fist
3) Combat Reflexes
3) Falling Sun Attack
6) Exotic Weapon Proficiency (Spiked Chain)
Maneuvers [(r) readied]:
Stances:
1) Child of Shadow - Shadow Hand lvl 1
4) Step of the Wind - Setting Sun lvl 1
Bracers) Leaping Dragon Stance - Tiger Claw lvl 3
Boosts:
1) Burning Blade - Desert Wind lvl 1 (r)
1) Sudden Leap - Tiger Claw lvl 1
Counters:
1) Counter Charge - Setting Sun lvl 1
6) Baffling Defense - Setting Sun Lvl 2 (r)
Strikes:
1) Clinging Shadow Strike - Shadow Hand lvl 1 (r)
1) Mighty Throw - Setting Sun lvl 1
1) Sapphire Nightmare Blade - Diamond Mind lvl 1 (r)
4) Drain Vitality - Shadow Hand lvl 2 (r)
5) Mountain Hammer - Stone Dragon lvl 2
Swordsage Abilities:
* Quick to Act +1
* Discipline Focus (Weapon Focus - Shadow Hand)
* AC Bonus (add Wis mod to AC when unencumbered in Light Armor or less)
Monk Abilities:
* AC Bonus (add Wis mod +1/5 class levels to AC when unencumbered with no armor)
* Bonus Feat (Stunning Fist)
* Flurry of Blows
* Unarmed Strike
* Bonus Feat (Combat Reflexes)
* Evasion
* Unarmored Speed Bonus (+10 ft)
Shadow Sun Ninja Abilities:
* Monk Abilities (SSNinja levels stack with Monk levels for many Monk ablities)
* Touch of the Shadow Sun
Equipment (19000 gp):
Spiked Chain +1 (2325 gp)
Heward's Handy Haversack (2000 gp)
Ring of Protection +1 (2000 gp)
Amulet of Mighty Fists +1 (6000 gp)
Tiger Claw Bracers, Novice (3000 gp)
Vest of Resistance +1 (1000 gp)
Potion of Cure Moderate Wounds (x5) (1500 gp)
Potion of Cure Light Wounds (x5) ( 250 gp) [18075 gp]
Alchemist's Fire (x5) ( 100 gp) [18175 gp]
Masterwork Silver Dagger ( 320 gp) [18495 gp]
Everburning Torch ( 110 gp) [18605 gp]
Sling & 50 Bullets ( .5 gp)
Sack (x5) ( .5 gp) [18606 gp]
Rope, Silk 50' (4 coils) ( 40 gp) [18646 gp]
Small Steel Mirror ( 10 gp) [18656 gp]
Monk's Outfit (x3)
Crowbar
Signal Whistle
Trail Rations (10 days)
Waterskin (x4)
Bedroll
Winter Blanket
Flint & Steel