Upper_Krust
Legend
Damage Reduction
Hi all!
I wanted to ask you all about Damage Reduction. What do you think about reducing it to component parts (and not just for deities!):
ie.
Blocks of 5/+1
So that you would have 30/+6, or 45/+9.
Deities could start with 24/+4 then gain +1 per Divine Rank (or just make the quasi-deity 20/+4).
eg.
DR1 = 25/+5
DR6 = 30/+6
DR11 = 35/+7
DR16 = 40/+8
etc.
The Improved Damage Reduction SDA could increase things by 5/+1.
I am not totally convinced yet this is a good idea (which is why I brought it up here, to get some feedback). Any thoughts?
Incidently, I think I have come up with a fantastic way of linking my own magic ideas to the Epic Spell System - a little bit of testing to do, but its looking great so far!
Hi all!

I wanted to ask you all about Damage Reduction. What do you think about reducing it to component parts (and not just for deities!):
ie.
Blocks of 5/+1
So that you would have 30/+6, or 45/+9.
Deities could start with 24/+4 then gain +1 per Divine Rank (or just make the quasi-deity 20/+4).
eg.
DR1 = 25/+5
DR6 = 30/+6
DR11 = 35/+7
DR16 = 40/+8
etc.
The Improved Damage Reduction SDA could increase things by 5/+1.
I am not totally convinced yet this is a good idea (which is why I brought it up here, to get some feedback). Any thoughts?
Incidently, I think I have come up with a fantastic way of linking my own magic ideas to the Epic Spell System - a little bit of testing to do, but its looking great so far!
