Stormonu
NeoGrognard
As asked in the 2024 Houserules thread, those of you still using 2014, what aspects from 2024 have you - or will your group adopt for the game?
I'm using the 2024 Wildshape/Polymorph rules that grants fixed temporary hit points. I'm also using the Bloodied condition to trigger certain effects, usually in monsters - for example, giving NPC Orcs a 1-use Bonus Action Rage when Bloodied, or triggering the Sahaugin's Blood Frenzy against opponents who are Bloodied.
I'm also planning to use some of the tweaks/fixes to spells - for example, the new Power Word Kill. Though there are some I'm not implementing (mostly the conjure/summoning - though I'm contemplating changing the hit points of summoned monsters down to something like 10 + 10/spell level and in the case of summoning groups of creatures to use something akin to the Mob rules to handle any combat).
Let's keep it positive/helpful - What are ya'll using?
I'm using the 2024 Wildshape/Polymorph rules that grants fixed temporary hit points. I'm also using the Bloodied condition to trigger certain effects, usually in monsters - for example, giving NPC Orcs a 1-use Bonus Action Rage when Bloodied, or triggering the Sahaugin's Blood Frenzy against opponents who are Bloodied.
I'm also planning to use some of the tweaks/fixes to spells - for example, the new Power Word Kill. Though there are some I'm not implementing (mostly the conjure/summoning - though I'm contemplating changing the hit points of summoned monsters down to something like 10 + 10/spell level and in the case of summoning groups of creatures to use something akin to the Mob rules to handle any combat).
Let's keep it positive/helpful - What are ya'll using?