But being undead is computed in the CR... Being of IRON is not!Yeah and 99% of creatures don't need Turn Resistance either.
Ah... But this is something totally different... Even goblins could win if they adopted guerilla warfare... The standard combat is around six/eight rounds (counting the initial round of Ranged combat) and is based on the fact that the monster will fight here and there till death. He won't try to escape and he won't surrender (the standard plot is that the monster is a guardian... If the party can make the monster run away, the party has won because they can enter the next room/take the big treasur/???)Should be a fairly even match up - of course if you pander to your opponents strengths you deserve to get spanked (if I were a Balor I wouldn't necessarily wade in unprepared against that heavily armed Fighter waving the glowing Battle Axe.
A monster that wants to use hit-and-run tactics is better described by raising the difficulty of the encounter
[/QUOTE]If you travel to another plane then you are the Outsider.
No... You are only non-native. Not all the spells will work against you! (some work only against outsiders) but with the 3.0/3.5 they have reworded many spells so that they target non-native beings.