generalchaos34
First Post
No, it's not. You should probably read the article I linked. The article is about playing a member of a stereotypically evil race, and how to convince people you're not one of those stereotypically evil individuals. It has nothing to do with being part of an evil party, and it has nothing to do with an "evil game". In fact, most of the article is spent giving you tips on how to survive playing a heroic character who happens to be from a monstrous race.
Its actually pretty good and quite funny,and they try to avoid the Drizzt card when possible =P. I especially love the idea that the PCs dont have a Monster Manul item in their party, so they may, or may not actually know if said monstrous creature/race is in fact, EVIL. As far as a vamps go, the PCs could only have heard legends and campfire stories, and those could be about evil nightstalkers or about cursed heroes, its up to you to decide that. Hell, the PCs may not even believe that Vampires exist and its only a legend. Besides, if a monster says "wait dont shoot!" theres a halfway decent chance they may listen, then you could use you know, your SKILLS to decide if they are lying to you about being evil.
Being mr.negative about "WotC is gonna crash and burn" isnt even close to the topic at hand, which is trying to get a vampire PC to fit into a group, and whether or not it is possible under certain circumstances. As far as i see it, you dont need a particularly dark group to have a vamp in your group. If anything, i see vamps as yet another group of odd and interesting characters, like a minotaur or a shardmind, or even a psion, all of which could possibly blow the mind of your average peasant.