So I found this neat magic item in Adventurer's Vault 2, Versatile Spellbook, and decided to let the party wizard find it.
I can see that there is a theoretical opportunity for abuse (or maybe it's just additional flexibility?) without that restriction, but it makes it utterly useless for the party wizard. He has Shield and Feather Fall for 2nd level and Dispel Magic and Wizard's Escape for 6th level. So he can't replace any of them.
Can anyone give me a good reason why I shouldn't just delete that last sentence from the item description?
This is so useful - if it weren't for the last sentence...Versatile Spellbook said:Power (At-Will): Free Action. Trigger: You finish a short rest. Effect: Replace one wizard ulillty power you prepared with a wizard utility power of the same level or lower from your spellbook that you didn't prepare. If it's an encounter power, you must replace it with another encounter power, and if it's a daily power, you must replace it with another daily power.
I can see that there is a theoretical opportunity for abuse (or maybe it's just additional flexibility?) without that restriction, but it makes it utterly useless for the party wizard. He has Shield and Feather Fall for 2nd level and Dispel Magic and Wizard's Escape for 6th level. So he can't replace any of them.
Can anyone give me a good reason why I shouldn't just delete that last sentence from the item description?