I purchased a standard GM license with 4 complimentary players-only licenses for Fantasy Grounds years ago when it first came out. That was before they introduced the Ultimate license, and before Steam was even a thing. I even bought some basic 5e products years later thinking it was going to become more of a thing.
But I never used it for a game. Not once. I could never figure out the port forwarding issue, which seems to me like a thing that should have been addressed by the creators rather than requiring expertise to navigate such an obstacle on our own. (HINT: If I need to run command prompts to obtain my IP address and/or contact my ISP provider to get one piece of software to work, you're not doing me a service.) No other program in my life has needed me to do anything more than maybe log into a particular server, or allow it through my firewall. And while I had hopes for a new version using Unity would finally solve this issue for me to salvage my faith in what I believe to be a great program for running my favorite systems in a virtual tabletop, it has taken far too long to save my interest over a decade later.
Now we are here, in the days of self-quarantine and social distancing. Just when I am about to make a serious go at becoming a GM-for-hire in my area, something I have been building up and working towards for nearly a year, I find myself at a loss. With this unexpected turn, I no longer think this is an option for me. Respiratory infections have hospitalized me before, and until this virus is contained or eliminated, I don't know that I will feel safe enough to risk exposure to anyone who may not be taking serious and correct precautions. My world has changed.
Now enter Roll20.
First off, let me say that I had not thought much about it in the past. Maybe because I had been holding out for FG to get its stuff together, or that I still had trouble getting behind the idea of a subscription-based service. But since face-to-face games may be off the table for some time, I decided to take another closer look. And now, I finally get it.
I once believed that the complexity and depth of utility from FG's program offered a more satisfying and comprehensive experience. But the simplicity of Roll20's design is quite remarkable. Highly customizable to the point of being limited only by your own imagination, I have learned that the VTT does more than just provide a grid for minis and battlemaps. In truth, it was the idea of a landing page, and the creative ways that people utilized it in their games, that sold it for me. You create a page for a unique purpose, and then find ways to get the most use from it. Players can access handouts and tokens in unique ways, such as marking places visited on an overland map, or providing notes on locations with special tokens they can access on their screen. I've even seen GMs track the party's relations with various factions using tokens. Or create job boards by dropping handouts that look like parchment on the table. And don't get me started on the dynamic lighting!
Ok, let me say that dynamic lighting changes everything! When done right, your players will see much greater value and utility in things like torches, exploration, and line of sight. Darkvision is much more realistic when players realize how less effective it actually is; you don't just see everything automatically. Dim light can create an atmosphere where things can still hide and details can be missed. I even created special tokens, like torches and sconces, to drop in as light sources to make things easy and fun!
My biggest take away from all this is how my attitudes have changed over the last few weeks. I once considered Roll20 to be a limited utility that focused only on grids and minis. Now I see those how those limitations can fuel greater creativity and innovation. I'm already working on ideas to create unique inventions, even something as simple as tokens used as game peices for tracking things like victory points, or rations (i.e. things I might have used at my own table). I've already created a massive library of maps and tokens I purchased or accumulated over the years from my old PbP and RL games (I'm big on handouts and printing images).
The most surprising effect, however, is this is the first time I have felt really excited to run 5e games. I don't understand why just yet, but I think it has to do with the way I can customize things in the vault one time, and I can easily access and carry them over as a "physical" asset (like a token or handout) in the virtual space.
On topic? Yeah, I've sunk quite a bit into this already with a Pro account, several product purchases, and a whole lot of time working to create custom assets and learning how to use it effectively and efficiently. At this point, I'm all in!
