Wall of Fire Spell

Yep

Sithobi1 said:
Would you say a Sorcerer could not research a new spell because the research subheading is under the Adding Spells to a Wizard's Spellbook heading, which saysSorcerers are not mentioned there, so they must be unable to research...right?

That is exactly what it says. Sorcerers don't maintain spellbooks, or any written form of magical understanding at all. They know what they know, it springs from force of will. When you gain a new level and get some spells, that is new power manifesting..the untapped reserve expandng.

But this thread is about damage spells overlapping, so back to iT~

..work work..
 

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No because I can show you proof of an SRD quote that states they can research.

These new spells can be common spells chosen from the sorcerer/wizard spell list, or they can be unusual spells that the sorcerer has gained some understanding of by study.
Its under the sorcerer class information

So my challenge still rests, show me a statement that damage is either a bonus or a penalty and therefor affected by spell stacking rules.
 


Vegepygmy said:
I think you're misinterpreting the word "other." By "other spells," they mean different spells: haste and bull's strength, or shield and mage armor. Not wall of fire and another wall of fire.

The rules seem clear and sensible to me: two wall of fire spells in the same area do not stack. Only the "best one" applies. This makes sense, as it can only get "so hot" in a particular area.
I am not interpreting anything. I am reading. You are interpreting. You think... The rules seem... it makes sense...

They write that two spells work as long as it's not written to be different. Two walls of fire are two spells. Everything else is only your interpretation.
 

werk said:
Yeah, I probably said it backwards.

Sounds like you know what should happen, by the RAW, but some verbage is getting in the way. The "Same Effect More than Once in Different Strengths" quote doesn't sway me in the least, it's being applied incorrectly.

If you have two walls in different areas you'd take damage from both. Put them in the same area, same thing happens. There are too many precendents, examples, and analogies to back this up and there's only one little quote that refutes it...the quote is out of context.

I agree, it should affect anything crossing the wall twice. It just makes sense to me. If the DM doesnt like it, throw the second wall of fire a centimeter behind the other one and you've got 2 full damage spells anyways!
 

RithTheAwakener said:
I agree, it should affect anything crossing the wall twice. It just makes sense to me. If the DM doesnt like it, throw the second wall of fire a centimeter behind the other one and you've got 2 full damage spells anyways!
Not right. If the spell effects wouldn't stack (they do!), you'd still have an area where both spells are effective...
 

Darklone said:
Not right. If the spell effects wouldn't stack (they do!), you'd still have an area where both spells are effective...
No, not true. The area is the wall. 5ft in front of the wall is not within the area of the spell. You happen to be damaged by the spell, true, but that is not the area of the spell.
 

True. But that wouldn't have helped us if we wouldn't have already proven that the walls damages do stack because of:
Same Effect More than Once in Different Strengths
In cases when two or more identical spells are operating in the same area or on the same target, but at different strengths, only the best one applies.
 

Darklone said:
True. But that wouldn't have helped us if we wouldn't have already proven that the walls damages do stack because of:
Same Effect More than Once in Different Strengths
In cases when two or more identical spells are operating in the same area or on the same target, but at different strengths, only the best one applies.

Am I missing something? That's the quote that I used earlier to prove that multiple WoFs don't stack.

The only way to claim otherwise is to interpret this section as being limited to only bonuses and penalties, which I disagree with.
 

Polymorph spells are not bonuses or penalties, yet they are covered in this set of rules. Chill Metal and Heat Metal cast on the same character are not bonuses or penalties yet this interaction is covered by this set of rules.

Ciao
Dave
 

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