Wall of Fire Spell

Deset Gled said:
Am I missing something? That's the quote that I used earlier to prove that multiple WoFs don't stack.

The only way to claim otherwise is to interpret this section as being limited to only bonuses and penalties, which I disagree with.
Read my post before that one. That's where I showed that they don't stack. In the one that you quote here I only said that the argument I quote wouldn't be enough due to your reasoning.

I don't say they wouldn't stack.
 

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Falling Icicle said:
Stackable walls of fire would make warlocks very overpowered.

Yeah, this is something to keep in mind too. Not so much warlocks, but anyone that can cast lots of WoF.

And what about the fact that it can be made permanent? Someone with enough resources could have 100 or more WoF in the same line. Is this ok?
 

rvalle said:
Yeah, this is something to keep in mind too. Not so much warlocks, but anyone that can cast lots of WoF.

And what about the fact that it can be made permanent? Someone with enough resources could have 100 or more WoF in the same line. Is this ok?

Yes and yes.

It's like being a little pregnant...if you have access to wall of fire, all the rest comes along with it, including abuses or special situations.
 

Falling Icicle said:
Stackable walls of fire would make warlocks very overpowered.
I'm not sure I agree. It's not like you can move them. It requires some very special circumstances that would bring about an 'overpowered' condition, which probably means that there are things you could do that would be better.

Also, do you require that the walls be grid-aligned? If not, then one could just as easily place the spells inches, or even millimeters, apart. There's no question of stacking then because they do not have the same area.
 

Infiniti2000 said:
Also, do you require that the walls be grid-aligned? .
On a grid, couldn't you just pick different corners of a square? All the walls could pass through the same squares, but at different angles.
 

Infiniti2000 said:
Also, do you require that the walls be grid-aligned? If not, then one could just as easily place the spells inches, or even millimeters, apart. There's no question of stacking then because they do not have the same area.

The SRD doesn't seem to require identical areas, just overlapping. At least, that's how I read "operating in the same area" in the quote below (emphasis mine).

SRD said:
Same Effect More than Once in Different Strengths
In cases when two or more identical spells are operating in the same area or on the same target, but at different strengths, only the best one applies.
 

My ruling

From the email I sent to my players:

While I think they SHOULD stack, the only rule I can find that applies is: Same Effect More than Once in Different Strengths
In cases when two or more identical spells are operating in the same area or on the same target, but at different strengths, only the best one applies.

People are saying that 'Damage Stacks' but, so far, have not supported it with any rule. So for now, when two WoF are in the same square and a character moves though that square damage will be rolled twice and the character takes the highest.

Thats the good news. The bad news is the 'when a character moves though that square' part. When moving ALONG a WoF you'll be taking damage in each square. You guys got off easy last time. :)

And last: the spell needs to start at a grid intersection. Wouldn't have effected the battle any but something to keep in mind.
 

Neverwill said:
The SRD doesn't seem to require identical areas, just overlapping. At least, that's how I read "operating in the same area" in the quote below (emphasis mine).
I read them as identical, otherwise how vague do you want to get? Same city == same area? Even if you just choose overlapping areas, two parallel walls of fire inches apart are not overlapping at all. They do not have the same area. The area for a wall of fire is a "sheet of flame up to 20 ft. long/level or a ring of fire with a radius of up to 5 ft. per two levels; either form 20 ft. high". It may damage things outside its area of Effect, but that doesn't change its area of Effect.
 

rvalle said:
People are saying that 'Damage Stacks' but, so far, have not supported it with any rule.
So, then, you don't let damage from one longsword (or, say, a spiritual weapon) stack after multiple hits? If you do, please quote a rule that allows this. Note: It's the same rule. :p
 

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