brehobit said:The crusader is less of a problem because of the random nature of his maneuvers. The lack of control is very limiting. A maneuver that aids in a charge is usually worthless if you don't get it on the first round.
Nail said:Say...
I'm currently working up a human Warblade thru several levels (3rd, then 9th, then 15th, then 20th) and I'm finding the prerequisites for the manuevers to be a huge challenge. Decisions you make back at 3rd level have large effects on your choices at 15th level. Considering the complexity of the decisions, that seems a Bad Idea(tm) to me.
Comments? Has anyone else had this revelation/problem?
Nail said:Say...
Comments? Has anyone else had this revelation/problem?
That's really my issue with the warblade. It's not even that it's overpowered so much as overfeatured. It's just too damn much stuff rolled into one class. It's like some weird barbarian/fighter/rogue/swashbuckler amalgam.Aaron L said:When one class can do everything another class can do, and just as well, PLUS a whole bunch of other things, I call it problems.
Damn, the more I talk about it the more baffled I get. Who approved this class?
Was it really necessary to edit a wholey inaccurate accusation into your post?Nail said:What ability works for the barbarian, but doesn't work for the WB?You're setting up lots of strawmen, methinks.
No, a barbarian can use fast movement in medium armour, but a warblade can't tumble in medium armour. Obviously.Nail said:So, a Bbn can tumble in medium armor, but a WB can't?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.