ToB:Bo9S said:Maneuvers Readied: ...
...You can recover all expended maneuvers with a single swift action, which must be immediately followed in the same round with a melee attack or using a standard action to do nothing else in the round (such as executing a quick, harmless flourish with your weapon). You cannot initiate a maneuver or change your stance while you are recovering your expended maneuvers, but you can remain in a stance in which you began your turn.
This is bandied about a bit too much, I think. You're implying that the Fighter's bonus feats are equal to (if not better than?) the Warblade's maneuvers. Is that full-round-attacking fighter better than the Warblade's standard action attack per round?epochrpg said:Yep, and the Fighter is also doing full-attack actions every round with all those feats too, while the warblade is only making 1 standard action a round.
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
epochrpg said:"waaaah. Fighters are not as fun as warblades!"
So don't play a fighter! Play a warblade!
epochrpg said:"waaaah. Fighters are not as fun as warblades!"
So don't play a fighter! Play a warblade!
dvvega said:I stated attack once only because the Warblade text states "a melee attack". It does not allow for multiple melee attacks, only one, otherwise it would have stated as much.
dvvega said:Text in question
The use of the wording here is pretty obvious and explicit.
Yeppers.Nail said:So the rounds might go:
Round 1: Perform an uber-maneuver.
Round 2: Recharge all maneuvers as swift action, then Full attack.
Round 3: Perform an uber-maneuver.
Round 4: Recharge all maneuvers as swift action, then Full attack.
etc.
Exactly.HeapThaumaturgist said:Often, it seems to me, the crux of the pro/con argument boils down to the pro side saying: "The Fighter sucks, so these classes being better in general is okay."
Which, no, I don't think that's okay at all. If the major argument in favor of these things is that the fighter sucks and something that supercedes the fighter in every way is therefor okay, that's pretty much the definition of Power Inflation, right there.
If we restrict ourselves to WotC (non-campaign specific) books, I'd disagree with you. The Ftr just doesn't get enough bonus feats to take advantage of all that "great feat goodness" out there in WotC-land.Slaved said:Fighters power level is completely dependent on what feats he has available. Given a poor list of feats then the fighter will be poor, given an overpowerd list of feats then the fighter can be overpowered.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.