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lowkey13
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Could you maybe provide an example of what you mean? Even just a rough outline?You certainly don't need EB to play an effective warlock in 5e, but if you don't know what you're doing then it's easy to end up with a character that is just plain bad, with very few mechanical options to contribute both in and out of combat compared to other casters.
That's a table problem, not a system problem, IMO.I think he means taking spells or invocations that sound and read cool but you find have little use in the particular game you're playing (as opposed to 'the game' in general). There's a huge difference between choosing spells and features you want and have interest in and those choices being honored or having an impact in the game you're playing.
Huh? I love laughs! If it wasn't funny, that's okay. But no need to apologize. Why did you remove it?*also sorry about the laugh - errant click!
Shocking, but true. Then again, recovering from that is different when you're re-training (assuming you even can) a poor spells known selection at 1/level, vs prepping a brand new slate after the next long rest.Well, yes. But (wait for it) it's theoretically possible for a person who doesn't know what they are doing to build a less-than-desireable caster with any of the caster classes.
"Crystal. Clear. Guidance." It's hardly poor game design to tell everyone how you're going to design the game, promise to tell them how to cope with that design, design it the way you said you were going to, and then carry through with that promise.If someone makes the reasonable point that they believe that having many classes rely on long rest, and some classes rely on short rest, is a poor design decision, then I can understand that (even if I disagree).
So does the BM's CS dice, and all fighter's Action Surge & Second Wind. Maybe Warlocks are seeing more play than Monks, or Warlock players feel more entitled than those who play fighters? There could be all kinds of possible little sickological reasons for why people complain about one issue with one class but are fine with another class having a similar issues, I'm sure.What I don't get is singling out the Warlock- I don't see tons of threads complaining about how the Open Hand Monk (and other Monks) are terrible and complicated because their ki regeneration assumes short rests.