Zack2216
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Dragon of the Brood
Can be added to any medium sized non-monstrous humanoid.
no bonuses to stats. (No cosmetic change to base race other than reptillian eyes(optional)
Replace any speacial qualities with immune to sleep and paralysis, race: dragon, lowlight vision.
Advancement based on character class.
ecl +1
Warrior of the Brood(prestiege class)
Requirements
Race: must be humanoid with the Dragon of the Brood Template.
When taking this class, the PrC gains its first hit die ie. a 1st level WoB has 1d12 HD
Alignment: any
Hit Die D12
Class Skills: Concentration, Craft, Decipher Script, Heal, Intuit Direction, Knowledge (architecture/engineering), (geography), (history), (religion), (dragons), Spellcraft.
Skill points: 1st level (6 + Int Modifier) x 4
Higher level: 6 + Int Modifier
Weapon and armor proficiencey: Can't wear armor( if the Prc does wear armor, then he loses all speacial abilities while the armor is on and for 24 hours after the armor is removed.)
Weapon Profficiency: exotic weapon profficiency Brood Blade, no other weapon profficiencies.
This class trains a Dragon of the Brood to harness her ancient, latent draconic abilities. This Class Grants the trainee the ability to transform into different dragons.
Table:Warrior of the Brood
Class Saves
level BAB Fort Ref Will
1---------+1---------------------+2--------+2-------+2
2---------+2---------------------+2--------+2-------+2
3---------+3---------------------+3--------+3-------+3
4---------+4---------------------+3--------+3-------+3
5---------+5---------------------+4--------+4-------+4
6---------+6/+1-----------------+4 -------+4-------+4
7---------+7/+2-----------------+5--------+5-------+5
8---------+8/+3-----------------+5--------+5-------+5
9---------+9/+4-----------------+6--------+6-------+6
10-------+10/+5----------------+6--------+6-------+6
11-------+11/+6/+1------------+7--------+7-------+7
12-------+12/+7/+2------------+8--------+8-------+8
13-------+13/+8/+3------------+8--------+8-------+8
14-------+14/+9/+4------------+9--------+9-------+9
15-------+15/+10/+5-----------+9-------+9-------+9
16-------+16/+11/+6/+1-----+10------+10-----+10
17-------+17/+12/+7/+2-----+10------+10-----+10
18-------+18/+13/+8/+3-----+11------+11-----+11
19-------+19/+14/+9/+4-----+11------+11-----+11
20-------+20/+15/+10/+5---+12------+12-----+12
-------------------------------------------Brood Sword
level----Speacial------------------Enhancement---Damage-Natural AC
1 Dragon Gene:Fire------------+1 ------------1d6 ---------+0
2 Dragon Gene:Ice +1
3--------------------------------------------------------------------------+1
4 --------Dragon Gene:Lightning ----------------------------------+2
5--------------------------------------------------------------------------+2
6---------Dragon Gene:Behemoth-----------------------------------+3
7--------------------------------------------------------------------------+3
8--------Dragon Gene:Shadow------- +2------------2d4 ---------+4
9 -------------------------------------------------------------------------+4
10------- Damage reduction 15/+1---------------------------------+5
----------- in dragon forms
11-------Dragon Gene:Force ----------------------------------------+5
12 -----------------------------------------+3------------3d4-----------+6
13 -------Dragon Gene:Trance---------------------------------------+6
14--------Dragon Gene:Holy------------------------------------------+7
15-------------------------------------------------------------------------+7
16 -----------------------------------------+4-------------4d4---------+8
17 -----------------------------------------------------------------------+8 18----------------------------------------------------------------------- +9
19-------Dragon Gene:Infinite---------------------------------------+9
20 ------Dragon Reduction 15/+3 ----+5------------5d4---------+10
---------in dragon forms
Brood Sword:When the Warrior of the brood gains his first level (and becomes a first level Warrior of the Brood), his brood sword shoots from the earth, hilt first. For him to gain any more levels in this class and for him to be able to transform he needs the brood sword. Though the sword is indistructable, and can only be wielded by him, it can still be lost. The warrior will know where the sword is if he is within 10 ft. of it, otherwise it is lost to him. The sword looks to a bastard sword made out of amythist. The sword is light to the Warrior, although he has to weild it as a 2-handed weapon.
Dragon Gene System:
As a Warrior of the brood gains levels, she gains dragon genes.
Through the use and combination of different genes, you can assume different dragon forms. You can combine up to 3 dragon genes at once. Some dragon genes of oposite types cancel each other out ie. fire-ice and Radiance-shadow. There are unique dragon forms that can be used, that are stronger than the other normal forms. Dragon forms are maintaned at the expense of ability points.
AP Table
Level--------Base AP
1----------------15
2----------------21
3----------------27
4----------------33
5----------------39
6----------------45
7----------------51
8----------------57
9----------------63
10--------------69
11--------------75
12--------------81
13--------------87
14--------------93
15--------------99
16-------------105
17-------------111
18-------------117
19-------------123
20-------------129
Add your wisdom bonus to your base amount of AP, as you would you constitution bonus to your hp when you level.
To recover lost AP, you must rest for a full 8 hours to recover all of your AP, no matter what your amount is.
By assuming different dragon forms, you gain power, hp, natural ac, and sometimes a breath weapon, depending on the dragon genes used. Any bonuses stated below are added to the character's stats. Damage is based on the brood sword damage. all damage is added to the brood sword's damage.
Dragon Forms
Whelp: The weakest of all forms, it can only be assumed when you use 1 elemental dragon gene. The following stats aply to all whelp forms. However, different elemental genes grant different breath weapons and extraordinary abilities.
Stats
Small, HP+1/level, AC+2(+1 size, +1 natural), damage bonus +2
Elemental genes
Fire: 30 ft. cone breath weapon: 1d6/level, fire subtype (aplies to all forms except kaiser)
Cold: 30 ft. cone breath weapon: 1d6/level, cold subtype (aplies to all forms except kaiser)
Lightning: 30 ft. cone breath weapon: 1d6/level, immune to lightning (applies to all forms except kaiser)
Shadow: 30 ft. cone breath weapon: 1d6/level evil damage (1/2 damage against evil aligned monsters)(applies to all forms except kaiser)
Radiance: 30 ft. cone breath weapon: 1d6/level good damage (1/2 damage against good aligned monsters)
All individual elemental genes used to assume whelp forms cost 5 ap to assume and 3 ap/round to maintain after that.
Dragon: A step up from the whelp, this form is assumed by combining 2 or 3 elemental genes. Certain gene combinations cancel each other out, and you lose the elemental benifets granted by them, including breath weapons, leaving you with a normal form.
Stats(applies for whether you use 2 or 3 elemental genes)
medium, hp +2/level, AC +5(natural), Damage +5
2 dragon genes costs 10 AP to assume and 5 AP/round to maintain.
3 dragon genes costs 15 AP to assume and 8 AP/round to maintain.
Behemoth: A huge, powerful form that focuses on defense and power (the tank). To use this form, you must use the behemoth gene. You can combine up to 2 elemental genes with this one. You gain the extraordinary and breath weapons granted by the elemental genes, unless they cancel out.
Stats
Large (12'X12'X12', basically a large tortise like dragon with large spikes lining its back), HP +10/level, AC + 7, damage +3d4+4
Without added genes, it costs 16 AP to assume and 8/round to maintain.
Force: A form that fucuses on power and speed. To use this form, you must use the force gene. You can combine up to 2 elemental genes with this one. With this form, however, you only gain the extraordinary abilities granted by the elemental genes (no breath weapons in this form). This form Is humanoid with draconic features, including a tail and wings.
Stats
Medium, HP +2/level, AC +2, damage +3d4+3, permanent haste affect as per the spell haste caste by a sorcerer the same level as the warrior of the brood.
Costs 10 AP to Assume the form, and 5 AP/round to maintain.
Trance: a support gene that has no real affect. often times used in dragon gene combos to form unique dragons. 8 AP
Kaiser: Unleashes the kaiser form. Though this doesn't turn you into a dragon, damage reduction does aply. Your equipment, clothes, hair, etc. turns gold. Requires the use of the kaiser gene. only the elemental gene radiance combined with both kaiser and trance affect this form. any other genes or combinations there of do not affect the kaiser form.
Stats
medium, HP +3/level, AC + 1/2 levels, Damage +3d4+3, strength +4 (no breath weapon). 40 AP assume, 20 AP/round to maintain
Unique Forms
Trygon: A dragon form, you need to use the elemental genes fire, cold, and lightning. You assume a golden dragon form.
Stats
medium, HP +5/level, AC +7, damage +3d4+2, attack bonus +5(not base attack bonus). Breath Weapons: 30 ft. cones fire, cold, and lightning(one at a time) each dealing 1d10/level. Immune to fire, cold, and lightning.15 AP to assume, 8 AP to maintain/round
Tiamat: No, not the goddess(or god, whichever) of dragons with 5 heads. This form is a large Wyrm with 2 fore arms. it has a black back with a green underbelly. it is always coiled. You need to use the shadow and trance genes to assume this form.
Stats
Huge, HP +7/level, AC+10, damage +3d4+8, Attack Bonus +5(not a bonus to base attack bonus.), Natural boyancy(as per beholders), breath weapon magic damage 1d10/level, immune to acid and disease 13 AP to assume, 7 AP/round to maintain.
Myrmadon a unique warrior form, it is a stronger version of the force dragon form. A force dragon with gold and silver highlights. You need to use the force and trance genes to assume this form.
Stats
medium, HP +2/level, AC +5, damage 3d4+8, attack bounes + 10(not a bonus to base attack bonus), has a permanent haste aura that has a 15' radius and affects all allies within the area affect. treat as if cast by a sorcerer of the same level as the Warrior of the Brood. 18 AP to Assume, 9 AP/round to maintain.
Bahamut: a unique dragon form, it is the counterpart of Tiamet. It too is a large Wyrm with forearms except that it has a gold back and a silver underbelly. You need to use the Radiance and trance genes to use this form.
Stats
Huge, HP +7/level, AC+10, damage +3d4+8, Attack Bonus +5(not a bonus to base attack bonus.), Natural boyancy(as per beholders), breath weapon magic damage 1d10/level, immune to acid and disease 13 AP to assume, 7 AP/round to maintain.
Ultimate Kaiser: an upgraded form of the kaiser, this form truly lets forth the full and true power that is the brood. You must use the kaiser, trance, and radiance genes to assume this form. You must also be atleast level 20 in this class to use this form. No cosmetic change to the kaiser form.
Stats
medium, HP+15/level, AC+1/level, damage +3d4+13, +6 to strength, Attack bonus +10(though this does not add to your base attack bonus). All attacks are made at the characters highest attack bonus. Breath weapon: nonelemental breath weapon 1d12/ level, 60 ft. line. Energy resistance 30(resistant to all forms of energy damage) immune to polymorphing, mind control, petrify, and poison. 53 AP to assume, 27 AP/round to maintain(a minimum of 2 rounds)
Dragon of the Brood
Can be added to any medium sized non-monstrous humanoid.
no bonuses to stats. (No cosmetic change to base race other than reptillian eyes(optional)
Replace any speacial qualities with immune to sleep and paralysis, race: dragon, lowlight vision.
Advancement based on character class.
ecl +1
Warrior of the Brood(prestiege class)
Requirements
Race: must be humanoid with the Dragon of the Brood Template.
When taking this class, the PrC gains its first hit die ie. a 1st level WoB has 1d12 HD
Alignment: any
Hit Die D12
Class Skills: Concentration, Craft, Decipher Script, Heal, Intuit Direction, Knowledge (architecture/engineering), (geography), (history), (religion), (dragons), Spellcraft.
Skill points: 1st level (6 + Int Modifier) x 4
Higher level: 6 + Int Modifier
Weapon and armor proficiencey: Can't wear armor( if the Prc does wear armor, then he loses all speacial abilities while the armor is on and for 24 hours after the armor is removed.)
Weapon Profficiency: exotic weapon profficiency Brood Blade, no other weapon profficiencies.
This class trains a Dragon of the Brood to harness her ancient, latent draconic abilities. This Class Grants the trainee the ability to transform into different dragons.
Table:Warrior of the Brood
Class Saves
level BAB Fort Ref Will
1---------+1---------------------+2--------+2-------+2
2---------+2---------------------+2--------+2-------+2
3---------+3---------------------+3--------+3-------+3
4---------+4---------------------+3--------+3-------+3
5---------+5---------------------+4--------+4-------+4
6---------+6/+1-----------------+4 -------+4-------+4
7---------+7/+2-----------------+5--------+5-------+5
8---------+8/+3-----------------+5--------+5-------+5
9---------+9/+4-----------------+6--------+6-------+6
10-------+10/+5----------------+6--------+6-------+6
11-------+11/+6/+1------------+7--------+7-------+7
12-------+12/+7/+2------------+8--------+8-------+8
13-------+13/+8/+3------------+8--------+8-------+8
14-------+14/+9/+4------------+9--------+9-------+9
15-------+15/+10/+5-----------+9-------+9-------+9
16-------+16/+11/+6/+1-----+10------+10-----+10
17-------+17/+12/+7/+2-----+10------+10-----+10
18-------+18/+13/+8/+3-----+11------+11-----+11
19-------+19/+14/+9/+4-----+11------+11-----+11
20-------+20/+15/+10/+5---+12------+12-----+12
-------------------------------------------Brood Sword
level----Speacial------------------Enhancement---Damage-Natural AC
1 Dragon Gene:Fire------------+1 ------------1d6 ---------+0
2 Dragon Gene:Ice +1
3--------------------------------------------------------------------------+1
4 --------Dragon Gene:Lightning ----------------------------------+2
5--------------------------------------------------------------------------+2
6---------Dragon Gene:Behemoth-----------------------------------+3
7--------------------------------------------------------------------------+3
8--------Dragon Gene:Shadow------- +2------------2d4 ---------+4
9 -------------------------------------------------------------------------+4
10------- Damage reduction 15/+1---------------------------------+5
----------- in dragon forms
11-------Dragon Gene:Force ----------------------------------------+5
12 -----------------------------------------+3------------3d4-----------+6
13 -------Dragon Gene:Trance---------------------------------------+6
14--------Dragon Gene:Holy------------------------------------------+7
15-------------------------------------------------------------------------+7
16 -----------------------------------------+4-------------4d4---------+8
17 -----------------------------------------------------------------------+8 18----------------------------------------------------------------------- +9
19-------Dragon Gene:Infinite---------------------------------------+9
20 ------Dragon Reduction 15/+3 ----+5------------5d4---------+10
---------in dragon forms
Brood Sword:When the Warrior of the brood gains his first level (and becomes a first level Warrior of the Brood), his brood sword shoots from the earth, hilt first. For him to gain any more levels in this class and for him to be able to transform he needs the brood sword. Though the sword is indistructable, and can only be wielded by him, it can still be lost. The warrior will know where the sword is if he is within 10 ft. of it, otherwise it is lost to him. The sword looks to a bastard sword made out of amythist. The sword is light to the Warrior, although he has to weild it as a 2-handed weapon.
Dragon Gene System:
As a Warrior of the brood gains levels, she gains dragon genes.
Through the use and combination of different genes, you can assume different dragon forms. You can combine up to 3 dragon genes at once. Some dragon genes of oposite types cancel each other out ie. fire-ice and Radiance-shadow. There are unique dragon forms that can be used, that are stronger than the other normal forms. Dragon forms are maintaned at the expense of ability points.
AP Table
Level--------Base AP
1----------------15
2----------------21
3----------------27
4----------------33
5----------------39
6----------------45
7----------------51
8----------------57
9----------------63
10--------------69
11--------------75
12--------------81
13--------------87
14--------------93
15--------------99
16-------------105
17-------------111
18-------------117
19-------------123
20-------------129
Add your wisdom bonus to your base amount of AP, as you would you constitution bonus to your hp when you level.
To recover lost AP, you must rest for a full 8 hours to recover all of your AP, no matter what your amount is.
By assuming different dragon forms, you gain power, hp, natural ac, and sometimes a breath weapon, depending on the dragon genes used. Any bonuses stated below are added to the character's stats. Damage is based on the brood sword damage. all damage is added to the brood sword's damage.
Dragon Forms
Whelp: The weakest of all forms, it can only be assumed when you use 1 elemental dragon gene. The following stats aply to all whelp forms. However, different elemental genes grant different breath weapons and extraordinary abilities.
Stats
Small, HP+1/level, AC+2(+1 size, +1 natural), damage bonus +2
Elemental genes
Fire: 30 ft. cone breath weapon: 1d6/level, fire subtype (aplies to all forms except kaiser)
Cold: 30 ft. cone breath weapon: 1d6/level, cold subtype (aplies to all forms except kaiser)
Lightning: 30 ft. cone breath weapon: 1d6/level, immune to lightning (applies to all forms except kaiser)
Shadow: 30 ft. cone breath weapon: 1d6/level evil damage (1/2 damage against evil aligned monsters)(applies to all forms except kaiser)
Radiance: 30 ft. cone breath weapon: 1d6/level good damage (1/2 damage against good aligned monsters)
All individual elemental genes used to assume whelp forms cost 5 ap to assume and 3 ap/round to maintain after that.
Dragon: A step up from the whelp, this form is assumed by combining 2 or 3 elemental genes. Certain gene combinations cancel each other out, and you lose the elemental benifets granted by them, including breath weapons, leaving you with a normal form.
Stats(applies for whether you use 2 or 3 elemental genes)
medium, hp +2/level, AC +5(natural), Damage +5
2 dragon genes costs 10 AP to assume and 5 AP/round to maintain.
3 dragon genes costs 15 AP to assume and 8 AP/round to maintain.
Behemoth: A huge, powerful form that focuses on defense and power (the tank). To use this form, you must use the behemoth gene. You can combine up to 2 elemental genes with this one. You gain the extraordinary and breath weapons granted by the elemental genes, unless they cancel out.
Stats
Large (12'X12'X12', basically a large tortise like dragon with large spikes lining its back), HP +10/level, AC + 7, damage +3d4+4
Without added genes, it costs 16 AP to assume and 8/round to maintain.
Force: A form that fucuses on power and speed. To use this form, you must use the force gene. You can combine up to 2 elemental genes with this one. With this form, however, you only gain the extraordinary abilities granted by the elemental genes (no breath weapons in this form). This form Is humanoid with draconic features, including a tail and wings.
Stats
Medium, HP +2/level, AC +2, damage +3d4+3, permanent haste affect as per the spell haste caste by a sorcerer the same level as the warrior of the brood.
Costs 10 AP to Assume the form, and 5 AP/round to maintain.
Trance: a support gene that has no real affect. often times used in dragon gene combos to form unique dragons. 8 AP
Kaiser: Unleashes the kaiser form. Though this doesn't turn you into a dragon, damage reduction does aply. Your equipment, clothes, hair, etc. turns gold. Requires the use of the kaiser gene. only the elemental gene radiance combined with both kaiser and trance affect this form. any other genes or combinations there of do not affect the kaiser form.
Stats
medium, HP +3/level, AC + 1/2 levels, Damage +3d4+3, strength +4 (no breath weapon). 40 AP assume, 20 AP/round to maintain
Unique Forms
Trygon: A dragon form, you need to use the elemental genes fire, cold, and lightning. You assume a golden dragon form.
Stats
medium, HP +5/level, AC +7, damage +3d4+2, attack bonus +5(not base attack bonus). Breath Weapons: 30 ft. cones fire, cold, and lightning(one at a time) each dealing 1d10/level. Immune to fire, cold, and lightning.15 AP to assume, 8 AP to maintain/round
Tiamat: No, not the goddess(or god, whichever) of dragons with 5 heads. This form is a large Wyrm with 2 fore arms. it has a black back with a green underbelly. it is always coiled. You need to use the shadow and trance genes to assume this form.
Stats
Huge, HP +7/level, AC+10, damage +3d4+8, Attack Bonus +5(not a bonus to base attack bonus.), Natural boyancy(as per beholders), breath weapon magic damage 1d10/level, immune to acid and disease 13 AP to assume, 7 AP/round to maintain.
Myrmadon a unique warrior form, it is a stronger version of the force dragon form. A force dragon with gold and silver highlights. You need to use the force and trance genes to assume this form.
Stats
medium, HP +2/level, AC +5, damage 3d4+8, attack bounes + 10(not a bonus to base attack bonus), has a permanent haste aura that has a 15' radius and affects all allies within the area affect. treat as if cast by a sorcerer of the same level as the Warrior of the Brood. 18 AP to Assume, 9 AP/round to maintain.
Bahamut: a unique dragon form, it is the counterpart of Tiamet. It too is a large Wyrm with forearms except that it has a gold back and a silver underbelly. You need to use the Radiance and trance genes to use this form.
Stats
Huge, HP +7/level, AC+10, damage +3d4+8, Attack Bonus +5(not a bonus to base attack bonus.), Natural boyancy(as per beholders), breath weapon magic damage 1d10/level, immune to acid and disease 13 AP to assume, 7 AP/round to maintain.
Ultimate Kaiser: an upgraded form of the kaiser, this form truly lets forth the full and true power that is the brood. You must use the kaiser, trance, and radiance genes to assume this form. You must also be atleast level 20 in this class to use this form. No cosmetic change to the kaiser form.
Stats
medium, HP+15/level, AC+1/level, damage +3d4+13, +6 to strength, Attack bonus +10(though this does not add to your base attack bonus). All attacks are made at the characters highest attack bonus. Breath weapon: nonelemental breath weapon 1d12/ level, 60 ft. line. Energy resistance 30(resistant to all forms of energy damage) immune to polymorphing, mind control, petrify, and poison. 53 AP to assume, 27 AP/round to maintain(a minimum of 2 rounds)
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