Was the GM to easy on us?

TheEvil

Explorer
In our previous session, we were trying to take out a bandit camp. We determined that the leaders were in a stonewalled building with a thatched roof (old farmhouse). After some discussion, we determined that if we Enlarged the orc, she should be able to climb onto the roof. Since the top of the wall was about shoulder level to her, he ruled it a DC 10 climb check. We asked the GM what would happen if some 2000 lbs of orc and metal were to suddenly be on the roof of the building and he ruled that she would crash through it into the buidling, taking no damage. This seems reasonable given that the roof would slow your fall and there isn't much thatching will do to someone in heavy metal armor, even with the wood cross members there to hold the thatch. We figured a silence spell on the orc would keep the noise down, if not the vibration.
All told, a full round climb action with a DC 10 check followed by crashing through the roof, and we had a enlarged, undamaged orc inside the building in 1 round. What followed was a glorious routing of the bandits after we took out their leaders. Was the GM too easy on us on this one? How might you have ruled differently?
 
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I might have ruled D6 falling damage (like a trap door) through the roof. The roof could not support the weight, so no different than stepping onto a pit trap. And, I would have given a +2 circumstance bonus to a Jump or Tumble roll to avoid damage (i.e. Jump down rules) since the Orc would be prepared for it to fall apart.

But, I see nothing wrong with how he ruled.
 


Doesn't seem like a bad ruling to me. I probably would have been inclined to do a d6 of damage for the fall, but if the orc was expecting the roof to collapse I could see why the DM even opted not to do that.
 

I'd have probably required a relatively easy dex check (DC 10-15) to prevent 1d6 damage and starting the battle prone. Even though the orc was expecting the roof to collapse there is no way she could have known exactly when it would give out and if her foot caught on a crossbeam or somthing she might have fallen with somewhat less grace that she would have hoped.
 

I hope the Orc landed prone at least. He he landed on his feat with no check, then your DM was being a bit too easy. Otherwise, looks fine. I too would have applied falling damage, though a tumble check or jump check could have prevented that damage.
 


How about a Jump check, rather than a tumble? No fancy moves are required, after all.

SRD said:
Jumping Down: If you intentionally jump from a height, you take less damage than you would if you just fell. The DC to jump down from a height is 15. You do not have to get a running start to jump down, so the DC is not doubled if you do not get a running start.

If you succeed on the check, you take falling damage as if you had dropped 10 fewer feet than you actually did.
 

Nope, she didn't fall prone. So it looks like overall, people would have made it a little harder, but that nothing in this ruling was particularly egregous.
 

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