CreamCloud0
Hero
the 4 elements monk is such a good concept, it's such a shame they beefed it's design as hard as they did.
ah well, it's not like the druid list doesn't have some good picks from those categories, the healing spells your group most needed, stuff like faerie fire, thunderwave, lesser restoration, moonbeam and pass without trace, plus you've got the small handful of exemptions you can pick from the rest of the list.Yep. The only change the DM allowed was the class spell list. Originally the player wanted to use the Ranger list, but since the ranger doesn't have cantrips--and the DM was already doing him a favor and he didn't want to push his luck--the player decided to go with the druid list.
I would even make the point that it's really hard not to be a spellcaster in this edition. You have to deliberately go out of your way to avoid all the magic options.Magic is so infused in 5E that you don't really need a caster
Totally agreed. How many races and classes / subclasses don't offer some form of magical, spell-like, or outright spellcasting?I would even make the point that it's really hard not to be a spellcaster in this edition. You have to deliberately go out of your way to avoid all the magic options.
That kind of sucks for the monk, though, if their goal is to be like an "Airbender" character as you say. Because the 2024 elemental monk delivers on that. The 2014...not so much.
the 4 elements monk is such a good concept, it's such a shame they beefed it's design as hard as they did.
that's good news at least.I haven't seen it in play yet, but the 2024 version is a near total redesign. And by the looks of it, a MASSIVE improvement.
This is a running joke in the group's Campaign Discussion Email. Every single one of us has found a way to cast at least one spell--my character (Brash, tiefling barbarian) starts with the Ray of Frost cantrip, and by 3rd level I will literally sweat lightning.I would even make the point that it's really hard not to be a spellcaster in this edition. You have to deliberately go out of your way to avoid all the magic options.
I feel it’s a bit of a shame the game is designed this way that you have to actively opt-out of having magic in your build choices so hard.I would even make the point that it's really hard not to be a spellcaster in this edition. You have to deliberately go out of your way to avoid all the magic options.