Yet here we are in a fantasy world of non-magical fighters and rogues. There's even a certain expectation that they won't be magical. It's almost as if there is a niche within fantasy (gaming) of playing non-magical characters who nevertheless perform extraordinary deeds, feats, and actions that - while non-magical in nature - fantastically defy the mundane and the ordinary. It's a shame that we only have thousands of years of literature to draw upon for such examples.
And yet the non-magical Fighters and Rogues will use magic weapons and armor and drink magical healing potions. Just because they don't cast spells doesn't mean they don't use magic. Again, why use a musket (a normal sword) when I can use an assault rifle (a +3 magic sword)?
Is your Fighter going to throw away a Ring of the Ram because he doesn't want to use spells? Does the Rogue scoff at a Ring of Invisibility? I think not.
What literature allows for extraordinary deeds without magic? It may not explicitly be described as magic, but I bet the vast majority of ancient heroes had some kind of fantastical origin that explains their abilities. Hercules didn't cast spells, but having a god for a parent goes a long way toward explaining his abilities.
I would imagine that the preferred choice would be to have the beloved commander whose sound, inspirational command and tactical thinking helped prevent you from being in the situation where you are bleeding out in the first place and needing the paramedic so badly.
That might be temporary hit points or maybe a bonus to AC. Many people want a Warlord to be able to talk you out of unconsciousness. Or tell you to stop dying.
And, of course, even for the mitigation abilities to work you have to assume that the receiving character loves and respects the Warlord and finds his words inspirational.
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