We be Goblins! - IC

Mogmurch crouches, keeping his distance from Poog, his eyes darting back and forth as he watches for any signs of danger.
 

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Poog can't tell what the mud-encrusted object is.

As Stumpbiter gets onto the gangplank, he brushes into some vines with his leg. The muddy thing detaches from the handrail and begins to fall.

As Poog is right there, he might be able to catch it before it hits the ground.

ooc: Does he attempt to do so? Reflex DC 15 if so.
 


"Oh no..." mutters Mogmurch as he sees the events unfolding, helping that the distance from his two companions helps to protect him from whatever is about to happen.
 

Poog doesn't quite reach the muddy object before it hits the ground.

It smashes open, releasing a cloud of angry wasps! BZZZ!

Poog and Stumpbiter are stung, several times!

Luckily, the wasps soon disperse.

ooc: Poog and Stumpbiter must save vs. Wasp Poison.

Wasp Poison: injury; save Fort DC 13; frequency 1/round for 4 rounds; effect 1 Dexterity damage; cure 1 save.
 



Poog reacts badly to the poison, feeling a little woozy. (ooc: He takes a total of 3 Dex damage over 3 rounds.)

Stumpbiter shrugs off the stings, though.

There is a sloshing sound - as something walking in the mud - from behind the wrecked ship. Moments later, you see a filthy, dark gray stallion come into view. The creature looks miserable, mean, and bares its teeth as if filled with hatred for all things goblin!

He tries to kick Poog with his hoof, but misses.

ooc: PCs to act
 

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