JohnSnow said:Ah. I think I understand. You only regard it as metagaming when people actually use the numbers in their play. I, on the other hand, consider it metagaming to base decisions on the character knowing the mathematical nature of his world, whether or not the player mentions those numbers.
For instance, I think it's less "metagamey" for the player to shout "OUCH!! That takes me down to -8 hit points!" than it is for him to think: "Well, since I know that falling 70 feet can't deal enough damage to kill me, I jump off the cliff to escape."
The first is just what happens when something in-game overwhelms a player. The second is the player actually making a decision based on the mathematical nature of hit points. As a player, he knows the fall can't deal enough damage to kill the character, so he has his character act on that knowledge. To me, that is textbook metagaming, and far, far worse than blurting out his negative hit point total.
I think both could be equally metagaming. Someone who blurts that out might be doing so to get other players to metagame in his behalf, not because he is really so shocked. Especially if he plays in a game where table talk is discouraged.