Weapon Special Abilities and DR

rvalle

First Post
Hello.

If a creature has a DR of 15/Magic and Blunt and is hit with something like a +1 Holy Spear, does the 2d6 Holy damage go off even if the Spear does less then 1 point of damage?

I'm leaning to "No" as it says something about doing 2d6 Additional Damage implying there was some from the weapon.

Thanks for your imput.

rv
 

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rvalle said:
Hello.

If a creature has a DR of 15/Magic and Blunt and is hit with something like a +1 Holy Spear, does the 2d6 Holy damage go off even if the Spear does less then 1 point of damage?

I'm leaning to "No" as it says something about doing 2d6 Additional Damage implying there was some from the weapon.

Thanks for your imput.

rv


SRD said:
DAMAGE REDUCTION
Some magic creatures have the supernatural ability to instantly heal damage from weapons or to ignore blows altogether as though they were invulnerable. The numerical part of a creature’s damage reduction is the amount of hit points the creature ignores from normal attacks. Usually, a certain type of weapon can overcome this reduction. This information is separated from the damage reduction number by a slash. Damage reduction may be overcome by special materials, by magic weapons (any weapon with a +1 or higher enhancement bonus, not counting the enhancement from masterwork quality), certain types of weapons (such as slashing or bludgeoning), and weapons imbued with an alignment. If a dash follows the slash then the damage reduction is effective against any attack that does not ignore damage reduction.
Ammunition fired from a projectile weapon with an enhancement bonus of +1 or higher is treated as a magic weapon for the purpose of overcoming damage reduction. Similarly, ammunition fired from a projectile weapon with an alignment gains the alignment of that projectile weapon (in addition to any alignment it may already have).
Whenever damage reduction completely negates the damage from an attack, it also negates most special effects that accompany the attack, such as injury type poison, a monk’s stunning, and injury type disease. Damage reduction does not negate touch attacks, energy damage dealt along with an attack, or energy drains. Nor does it affect poisons or diseases
delivered by inhalation, ingestion, or contact.
Attacks that deal no damage because of the target’s damage reduction do not disrupt spells.
Spells, spell-like abilities, and energy attacks (even nonmagical fire) ignore damage reduction.
Sometimes damage reduction is instant healing. Sometimes damage reduction represents the creature’s tough hide or body,. In either case, characters can see that conventional attacks don’t work.
If a creature has damage reduction from more than one source, the two forms of damage reduction do not stack. Instead, the creature gets the benefit of the best damage reduction in a given situation.
Mike
 


I rule that alignment-based damage is the same as the weapon damage, i.e. the spear does 1d8+2d6+1, all of which is combined when checking against DR.
 


rvalle said:
If a creature has a DR of 15/Magic and Blunt and is hit with something like a +1 Holy Spear, does the 2d6 Holy damage go off even if the Spear does less then 1 point of damage?
Holy weapons do not deal "holy damage." The extra damage is untyped. Thus, you treat it like sneak attack damage; that is, you add it to the base damage dealt by the weapon and then apply DR (as the Jester states above).

In other words, a holy weapon will help you penetrate an evil creature's DR, but doesn't simply bypass it.
 


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