Gloombunny
First Post
If you wanted to be realistic, then being unarmed should provoke an AoO every round from every enemy who can make one against you. I mean, AoOs are supposed to represent a person being open to attacks because they're casting a spell or rummaging in their bag or whatever instead of keeping the enemy at bay with a drawn weapon, right? If you don't have a weapon, then your enemy doesn't have to worry about leaving himself open by overcommitting to attacks, so he can just swing away with impunity. Of course, characters who threaten squares while unarmed wouldn't be subject to this rule.
(Of course, if you open up that can of realism worms, you have to start wondering why heavily-armored characters are threatened at all by enemies armed with most kinds of weapons, and why there's no option to take an extra attack in exchange for provoking AoOs, and so forth...)
(Of course, if you open up that can of realism worms, you have to start wondering why heavily-armored characters are threatened at all by enemies armed with most kinds of weapons, and why there's no option to take an extra attack in exchange for provoking AoOs, and so forth...)