weapons questions

Let's see in my current campaign we have a Dwarven Paladin wielding a dwarvish axe , we never saw them before 3.5, a Half-Ogre Ranger dual-wielding the equivalent of a two-handed sword and a battle axe who is also very dangerous with a dang big mighty longbow, a quarterstaff wielding druid, a rapier and buckler using rogue/cleric and an enchatress who will use a dagger or a light corssbow in a pinch but prefers to keep her hands from getting dirty:) Almost everyone has some sort of bow or crossbow in addition to what I listed above as the party has indeed suffered the "assualt by flying creatures with ranged attacks" to make them wary of being melee only.
 

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Well, the usual ones are longswords and battleaxes, with everyone owning a dagger and a light crossbow of some description.

In the weirder end, I saw a portable ram being used to kill a goblin last night.
 

Most common weapon I see used is the great sword and the short sword. Our group tends to either duel wield the short swords, or go with the great sword. As for the more exotic weapons, well.. mercurial great sword.. We haven't actually played that many different games, had a long running game for a year and a half. My barbarian in the long running game never took a weapon specific feat, so he used whatever we looted. For the longest time he used a great axe, but at level 12 he got a rod of lordly might, and got to play around with all it's different forms, which was a good thing cause the next night he had to fight a clay golem, and it's mace form came in handy.

As for specific magic items, every medium to high level party should have at least one ghost touch weapon =). As for ranged weapons.. well.. with enough jump, and the fact we were always in a dungeon, they weren't really required. Tho I did have some javelins from when I was low level. Kept those arround just in case.

Eldorian Antar
 

campaign one: rapiers and daggers
campaign two: all kinds, but most are bows
campaign three: frying pans, salami's, chairs, vases, small furry animals. basically anything but weapons!

:D
 

in my current online game everyone seems to have become atached to a certain weapon.

the barbarian has a greatclub he talks to, the illusionist (who is the strongest party member) has a special rapier, yada yada.


i plan on enhancing their weapons to encourage them not replacing them :)
 

I had a player in a 2E game using a mop of flying (exactly like a broom of flying, save that it's a mop) not only as a transportation device, but also kind of like a quarterstaff. I let her use the mophead for temporary blinding attacks, as well. (She actually spent a weapon proficiency slot on "mop.") She carried it on her back in something very similar to a golf bag.

(Oh, and the phrase used when she was going to ride it: "I whip it out and slap it between my legs.") :)

Johnathan
 


d4 said:
even in 3.5, a single-classed dwarf cleric will not start with proficiency with dwarven waraxes.

the racial familiarity ability only turns the weapon from exotic to martial -- it doesn't give it for free. since clerics don't start with any martial weapon proficiencies, a dwarf cleric is still not going to be proficient with the waraxe.
True. But a Cleric with the War domain COULD do this. Racial familiarity makes the weapon martial, the War domain granted power gives you the required Martial Proficiency AND Weapon Focus (presuming that the dwarven waraxe was the deity's favored weapon)...

Amal
 

Amal Shukup said:
...presuming that the dwarven waraxe was the deity's favored weapon...
true, if there's a dwarf god with both the War domain and dwarven waraxe as favored weapon in your campaign.

i'm only familiar with GH and FR as far as "official" pantheons go, and neither of them has such a god listed. so this situation is probably not going to come up very often.
 

I've played a Human Fighter Two-Weapon Dagger specialist, kinda like a carnival knife-thrower type. Played a Ranger of a Death god who used a longsword and punch dagger combo. Also played a half-orc Barbarian/Bard with a shillelagh and bad attitude as armaments. In the 1e/2e days, a dwarf fighter/cleric w/ dwarven thrower, and an elven fighter/mage with longsword and bow (what stereotypes!) :)
 
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